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[L4D] Friendly-Fire Limit (1.1.1)


  
 
 
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-pk-
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Join Date: Feb 2009
Old 02-22-2009 , 21:58   Re: [L4D] Friendly-Fire Limit (1.1.1)
Reply With Quote #11

Quote:
Originally Posted by OziOn View Post
It seems that the plugin does not apply the advanced difficulty settings when the server is in Versus mode. Could this be added in the next version?
I've done some testing on this issue. Apparently when you are running a versus map you can not change the difficulty. Whatever you try to change it to, it will always set it to Normal.

z_difficulty_locked 0/1 only works for coop, so I can't use that. And I can't change the z_difficulty convarbounds because it takes a String input and parses it into a number, and this artificial Versus boundry is located inside the String parsing code. Unfortunately, this means that no plugin can remove this limitation. I could make a new plugin that uses another command to change difficulty settings by adjusting all of the normal variables to Advanced/Impossible settings, but I'm sure there would be a few issues with that approach as well.

However as long as z_difficulty is set manually before a Versus map is loaded, it will take effect until you or the lobby changes the difficulty. This plugin will work fine when you do that.

Last edited by -pk-; 02-22-2009 at 22:02.
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