you should recheck your update, the way the allowed_LongJump function is, the zombie will only have leap if they have that class and are nemesis. Need to change
PHP Code:
if (!zp_get_user_zombie(id)) return false
if (!zp_get_user_nemesis(id)) return false
to
PHP Code:
if (!zp_get_user_zombie(id) && !zp_get_user_nemesis(id)) return false
@Fry just looked at your code and your both emulating long jump(all the stuff in prethink)and also giving the engine based uncontrolled long jump(the fm_give_item(player, "item_longjump")) I would suggest for you to remove the fm_give_item part and that should basically fix what he was talking about your version's cvars not working properly.