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Biohazard v2.00 Beta 3b (Zombie Mod)


  
 
 
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Emor
Senior Member
Join Date: Nov 2006
Location: Basel
Old 02-19-2009 , 16:30   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #11

For me this does not work 2 I still can choose the weapons anyway I deleted

Here my biohazard.cfg
Quote:
/* Biohazard configs
*
* by Cheap_Suit
*
* This file is provided as is (no warranties).
*/

#if defined _biohazardcfg_included
#endinput
#endif
#define _biohazardcfg_included

// fog settings
#define FOG_ENABLE 1
#define FOG_DENSITY "0.0012"
#define FOG_COLOR "128 128 128"

// default zombie setting
#define DEFAULT_PMODEL "models/player/slum/slum.mdl"
#define DEFAULT_WMODEL "models/v_knife_zombie.mdl"

#define DEFAULT_HEALTH 170.0 //Health value
#define DEFAULT_SPEED 280.0 //Speed value
#define DEFAULT_GRAVITY 1.0 //Gravity multiplier
#define DEFAULT_ATTACK 2.0 //Zombie damage multiplier
#define DEFAULT_DEFENCE 0.087 //Bullet damage multiplier
#define DEFAULT_HEDEFENCE 1.0 //HE damage multiplier
#define DEFAULT_HITSPEED 0.89 //Pain speed multiplier
#define DEFAULT_HITDELAY 0.28 //Pain speed delay value
#define DEFAULT_REGENDLY 0.18 //Regeneration delay value
#define DEFAULT_HITREGENDLY 2.0 //Pain regeneration delay value
#define DEFAULT_KNOCKBACK 1.0 //Knockback multiplier

new g_zombie_weapname[] = "melee"
new g_infection_name[] = "infection"

// primary weapons (menu|game)
new g_primaryweapons[][][] =
{
{ "M4A1", "weapon_m4a1" },
{ "AK47", "weapon_ak47" },
{ "AUG", "weapon_aug" },
{ "SG552", "weapon_sg552" },
{ "Galil", "weapon_galil" },
{ "Famas", "weapon_famas" },
{ "MP5 Navy", "weapon_mp5navy" },
{ "XM1014", "weapon_xm1014" },
{ "M3", "weapon_m3" },
{ "P90", "weapon_p90" },
{ "M249", "weapon_m249" },
{ "SG550", "weapon_sg550" },
{ "G3SG1", "weapon_g3sg1" }

}

// secondary weapons (menu|game)
new g_secondaryweapons[][][] =
{
{ "Deagle", "weapon_deagle" },
{ "USP", "weapon_usp" },
{ "Elite", "weapon_elite" }
}

// grenade loadout (game)
new g_grenades[][] =
{
"weapon_hegrenade",
"weapon_flashbang",
"weapon_smokegrenade"
}

new Float:g_knockbackpower[] =
{
3.0, // KBPOWER_357SIG
4.0, // KBPOWER_762NATO
9.5, // KBPOWER_BUCKSHOT
3.0, // KBPOWER_45ACP
4.5, // KBPOWER_556NATO
3.0, // KBPOWER_9MM
3.5, // KBPOWER_57MM
12.0, // KBPOWER_338MAGNUM
4.0, // KBPOWER_556NATOBOX
3.8 // KBPOWER_50AE
}

new g_survivor_win_sounds[][] =
{
"biohazard/survivor_win1.wav",
"biohazard/survivor_win2.wav",
"biohazard/survivor_win3.wav"
}

new g_zombie_win_sounds[][] =
{
"biohazard/zombie_win1.wav",
"biohazard/zombie_win2.wav",
"biohazard/zombie_win3.wav"
}

new g_scream_sounds[][] =
{
"biohazard/scream1.wav",
"biohazard/scream2.wav",
"biohazard/scream3.wav"
}

new g_zombie_miss_sounds[][] =
{
"zombie/claw_miss1.wav",
"zombie/claw_miss2.wav"
}

new g_zombie_hit_sounds[][] =
{
"zombie/claw_strike1.wav",
"zombie/claw_strike2.wav",
"zombie/claw_strike3.wav"
}

new g_zombie_die_sounds[][] =
{
"biohazard/death1.wav",
"biohazard/death2.wav",
"biohazard/death3.wav"
}

I do not want to have SG550 and G3SG1

pls help!

Last edited by Emor; 02-19-2009 at 16:47.
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