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data send to client


  
 
 
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MeRcyLeZZ
Veteran Member
Join Date: Dec 2007
Old 02-19-2009 , 13:45   Re: data send to client
Reply With Quote #3

I believe more data is sent (like some offsets, etc.), but you can only hook those listed under fakemeta_const's EntityState and ClientData...

Quote:
Based on which data sent from server the client decides which class entity is player, weaponbox or whatever? Is there any way of changing this?
That kind of data you just change it server side and it's automatically replicated to clients...
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