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[L4D] Friendly-Fire Limit (1.1.1)


  
 
 
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-pk-
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Join Date: Feb 2009
Old 02-18-2009 , 18:53   Re: [L4D] Friendly-Fire Limit (1.1.0)
Reply With Quote #11

New version 1.1.0 is released. Config updated with new cvars.

1.1.0
- Expert difficulty, (if greater than 0) l4d_ff_limit will be set to 0 (saferoom only) and l4d_ff_teammate will be disabled automatically.
- Advanced difficulty, (if greater than 0) l4d_ff_limit and l4d_ff_teammate will be multiplied by 4.5, and l4d_ff_grenmin will be multilpied by 2.

1.0.9
- Add cvars l4d_ff_permban_x and l4d_ff_permban_y, X number of bans allowed within Y days until a player is permanently banned.
- If ban duration is set to 0, and l4d_ff_ban is set to 1 or 2, and l4d_ff_permban_y is greater than 0 Days, a player will recieve a warning instead of being banned. The player will be permanently banned once they reach l4d_ff_permban_x warnings/bans.


If you play on Advanced/Expert, any feedback on these changes is appreciated. I could add more cvars, but this plugin is already up to 12, so I don't want to add more unless people want them. I came up with the Advanced 4.5 multiplier by balancing the weapon stats for friendly-fire (mostly uzi, shotgun, rifle) : http://forums.steampowered.com/forum...d.php?t=778290

Last edited by -pk-; 02-18-2009 at 19:11.
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