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[L4D] VS Infected Bots (1.6) (old)


  
 
 
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-pk-
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Join Date: Feb 2009
Old 02-18-2009 , 16:04   Re: [L4D] VS Infected Bots (1.5.6)
Reply With Quote #11

Yeah you are right, sorry. I saw that by default SM will reload plugins on "mapsync" if changed. I assumed that meant if the plugin's data changed, but it actually means if the plugin crc has changed (file replaced). I thought the events were unhooked automatically at mapchange and reloaded in this way, but apparently this is not the case.
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