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[L4D] VS Infected Bots (1.6) (old)


  
 
 
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-pk-
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Join Date: Feb 2009
Old 02-17-2009 , 23:21   Re: [L4D] VS Infected Bots (1.5.5)
Reply With Quote #11

Quote:
Originally Posted by djromero View Post
Everytime i set a timer for "Action:Spawn_InfectedBot(Handle:timer)" i increment InfectedBotQueue by 1, so it will never be -1.
Not on mapchange because OnPluginStart() will set it to 0, and then the timer will go off and set it to -1.

But I didn't see that this gets set to 0 in CountInfected(), which is called each time before the variable is used. So this appears to be non-issue.

Last edited by -pk-; 02-17-2009 at 23:23.
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