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Facility CFGs v2.0


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Plugin Info:     Modification:   Counter-Strike        Category:   Server Management       
Enipy
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Old 02-15-2009 , 18:12   Facility CFGs v2.0
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Last edited by Enipy; 09-02-2009 at 19:44.
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Exolent[jNr]
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Old 02-15-2009 , 18:49   Re: Facility CFGs
Reply With Quote #2

Don't upload .amxx files.
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Quote:
Originally Posted by xPaw View Post
I love you exolent!
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Enipy
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Old 02-17-2009 , 23:04   Re: Facility CFGs
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Sorry, i forget
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fysiks
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Old 02-18-2009 , 02:18   Re: Facility CFGs
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So . . . What does it do?

cfg = configuration?
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Enipy
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Old 02-18-2009 , 15:55   Re: Facility CFGs
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CFGS:

cfg : publico.cfg
cerrado.cfg
vale.cfg

etc..
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joaquimandrade
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Old 02-18-2009 , 16:06   Re: Facility CFGs
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Quote:
Originally Posted by Enipy View Post
CFGS:

cfg : publico.cfg
cerrado.cfg
vale.cfg

etc..
Publico = Public
Cerrado = Closed
Vale = Live

This plugin is supposed to change the server "state".
Anyway it is counting that you have the files ".cfg" in your server.

PHP Code:
server_cmd("exec cerrado.cfg")
server_cmd("exec vale.cfg")
(...)
server_cmd("exec publico.cfg"
If you want to make it a real plugin, make it capable of letting the users register their config files and to name the state that they're associated to.

And put it in English.
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Last edited by joaquimandrade; 02-18-2009 at 16:22. Reason: change "exec files" to "config files"
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 02-18-2009 , 19:40   Re: Facility CFGs
Reply With Quote #7

Quote:
Originally Posted by Enipy View Post
CFGS:

cfg : publico.cfg
cerrado.cfg
vale.cfg

etc..
No offense but this means absolutely nothing when I read it. It's just a list of filenames. You need to have a descriptive description.

Also, to be approved English is a requirement. Read before posting new plugins.

Quote:
Originally Posted by joaquimandrade View Post
Anyway it is counting that you have the files ".cfg" in your server.

PHP Code:
server_cmd("exec cerrado.cfg")
server_cmd("exec vale.cfg")
(...)
server_cmd("exec publico.cfg"
If you want to make it a real plugin, make it capable of letting the users register their config files and to name the state that they're associated to.
If the file does not exist there will be no ill side effects (afaik) but you should check to see if they exist anyways to be able to inform the user that the config file does not exist.

Last edited by fysiks; 02-18-2009 at 19:43.
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Dr.G
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Join Date: Nov 2008
Old 02-19-2009 , 13:34   Re: Facility CFGs
Reply With Quote #8

lol fysiks it makes u able to exec diffrent cfg files with cvars ingame. i like the idea...
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fysiks
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Location: Flatland, USA
Old 02-19-2009 , 13:55   Re: Facility CFGs
Reply With Quote #9

@Enipy: Why do you kill everybody before you move them to spectate? I wouldn't think that it was necessary.


Quote:
Originally Posted by Dr.G View Post
lol fysiks it makes u able to exec diffrent cfg files with cvars ingame. i like the idea...
I know what it does, I can read code . But, I should be able to read the description and know what it does without looking at the code. Also, I only know english so most everything in spanish I will not understand.

Last edited by fysiks; 02-19-2009 at 14:08.
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Enipy
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Old 02-21-2009 , 21:11   Re: Facility CFGs
Reply With Quote #10

Ohh, I sorry for my inglish, I arrange, upgrade 2.0
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