Im not understanding at all the usage of this...
#define TE_BEAMCYLINDER 21 // cylinder that expands to max radius over lifetime
// coord coord coord (center position) //right, up to here OK
// coord coord coord (axis and radius) // dont know wich i should change to get what i want :S
// short (sprite index) // NP
// byte (starting frame) // how can i use this? i mean i do no the framte rate..
// byte (frame rate in 0.1's) //every time i saw this, this was set "0"
// byte (life in 0.1's) //life? duh?
// byte (line width in 0.1's) // guess i know what it is, but not sure
// byte (noise amplitude in 0.01's) // noise, ok
// byte,byte,byte (color) // simple

// byte (brightness) // simple

// byte (scroll speed in 0.1's) // also, always saw this set on 0