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TF2 - Changing a client's score without CalcPlayerScore


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L. Duke
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Join Date: Apr 2005
Location: Walla Walla
Old 02-12-2009 , 10:30   Re: TF2 - Changing a client's score without CalcPlayerScore
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TF2 uses the game stats system to keep score and changes to the m_iFrags/m_iDeaths are not reflected to that system. The signatures like IncrementFragCount seem to only increment m_iFrags and the CPlayerState::frags variables which I don't think would do anything on TF2 (although I haven't tested it).
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