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[L4D] Damage


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Author
voiderest
Junior Member
Join Date: Jan 2009
Plugin ID:
754
Plugin Version:
1.0
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Allows you turn damage on/off for infected and friendly fire
    Old 02-07-2009 , 23:13   Re: [L4D] Damage Plugin
    Reply With Quote #1

    The cvars are defaulted to make the game behave as normal. You should be able to use them like any other cvar after the plugin is loaded. Should work by just typing it in the console or in cfg files.

    If its not working I'm guessing that the cfgs are being ran before the plugins are loaded for some reason. You could always write your own cfg file and exec it once the server is loaded up.
    voiderest is offline
    Sammy-ROCK!
    Senior Member
    Join Date: Jun 2008
    Location: Near Mrs.Lag
    Old 02-09-2009 , 20:08   Re: [L4D] Damage Plugin
    Reply With Quote #2

    Quote:
    Originally Posted by voiderest View Post
    The cvars are defaulted to make the game behave as normal. You should be able to use them like any other cvar after the plugin is loaded. Should work by just typing it in the console or in cfg files.

    If its not working I'm guessing that the cfgs are being ran before the plugins are loaded for some reason. You could always write your own cfg file and exec it once the server is loaded up.
    Or you could add to your plugin AutoExecConfig(true, "my_plugin_cfg_file") at OnPluginStart. Check Script Functions if your not sure what it does.
    Sammy-ROCK! is offline
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