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[REQ] CS:S Game Mod


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oneshot23
Senior Member
Join Date: Feb 2009
Old 02-07-2009 , 11:19   [REQ] CS:S Game Mod
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Type:
Starts off as 1 T VS rest (CT's). But that would change after the addons.
The T gets a weapon to start with and can increase to better and higher up weapons. When a T gets killed by a CT the Player that killed the T becomes the new T.

Purpose:
The object is for a player to get threw all the weapons at least once or threw the amount of levels the Server Admin has set. The T must kill CT's to level up threw the weapons or to get to the max lvl. The CT's have knives and can gain speed, gravity, stealth, hegrenades and smokes. The T's get a weapon and can get flashbangs after so many X kills. Also T's get health regeneration.

Additional Items:
1) I would like to make it so that it will auto keep the set number of Ts on the Ts and rest CT.
2) When a CT dies they level up as well.
3) When a player on T dies it keeps the Level on hand so they will start off where the player left off.
4) Remove from chat and post to conosle or not at all<player> has joined <team>.
5) Allow Server Admin to select what the weapons will be for player T levels.
6) Allow Server Admin to select what the CT's get when leveling (amount)
7) Spawn Protection enable the Server Admins to set spawn protection to: God Mod for X seconds, Amt of HP for x seconds or Spawns all players round T to different location.
Allow a nother T join when X amount of CT's join game. Server Admin is allowed to set the X amount.
9) When CT's Die increase knife damage by x amount on every death (Unless they kill the T then starts over again). Server Admin allowed to change X.
10) Allow Server Admin to allow mod to remove round timer.
11) Remove round reset when T dies.
12) Allow Server Admin to enable unlimited ammo.

Not sure what to name it but I think this will open up a new idea to gameservers.
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