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Terrorst Wars - New CSS Mod (addon for source) Need help with scripting


  
 
 
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oneshot23
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Join Date: Feb 2009
Old 02-05-2009 , 23:35   Terrorst Wars - New CSS Mod (addon for source) Need help with scripting
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Welcome everyone who is willing to take time to visit this page.

I am new to scritping with AMX but it seems as if its all C Basic pretty much. But im not a pro at that either. I have wanted to create my own mod but do not know what i would all need to do and what to know. I have read the AMX Part 1 and 2 helper and it makes some sence. I would really like some help with creating a new mod for game servers due to have you ever thought of when you play CSS or something you just do the same thing over and over? Well I am in the mood for a change and what expired me was a mod called One Man Army. I am wanting to rebuild that mod to a different type and fix some things i think would make it better.

Type:
Starts off as 1 T VS rest (CT's). But that would change after the addons.
The T gets a weapon to start with and can increase to better and higher up weapons. When a T gets killed by a CT the Player that killed the T becomes the new T.

Purpose:
The object is for a player to get threw all the weapons at least once or threw the amount of levels the Server Admin has set. The T must kill CT's to level up threw the weapons or to get to the max lvl. The CT's have knives and can gain speed, gravity, stealth, hegrenades and smokes. The T's get a weapon and can get flashbangs after so many X kills. Also T's get health regeneration.

Additional Items:
1) I would like to make it so that it will auto keep the set number of Ts on the Ts and rest CT.
2) When a CT dies they level up as well.
3) When a player on T dies it keeps the Level on hand so they will start off where the player left off.
4) Remove from chat and post to conosle or not at all<player> has joined <team>.
5) Allow Server Admin to select what the weapons will be for player T levels.
6) Allow Server Admin to select what the CT's get when leveling (amount)
7) Spawn Protection enable the Server Admins to set spawn protection to: God Mod for X seconds, Amt of HP for x seconds or Spawns all players round T to different location.
Allow a nother T join when X amount of CT's join game. Server Admin is allowed to set the X amount.
9) When CT's Die increase knife damage by x amount on every death (Unless they kill the T then starts over again). Server Admin allowed to change X.
10) Allow Server Admin to allow mod to remove round timer.
11) Remove round reset when T dies.
12) Allow Server Admin to enable unlimited ammo.

That is all i have on this mod (Which is a lot). Please PM me if you have any ideas or thoughts or even willing to help me with some of the scripting.
oneshot23 is offline
 



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