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TF2 - Changing a client's score without CalcPlayerScore


  
 
 
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Darkimmortal
Senior Member
Join Date: Aug 2008
Old 02-05-2009 , 12:15   TF2 - Changing a client's score without CalcPlayerScore
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I know it isn't possible directly, but could it be done through triggering some sort of event or in some way, forcing a player to shoot a bot on a certain team?

Because my ScoutzKnivez plugin completely abstracts the shooting and death system, the scores are stuck at 0 - I want them to show kills or, preferably, the amount of lives remaining.

I currently have code in place to manage a bot on each team and to trigger player_death and/or player_hurt (both of which failed to change scores) so all I need is a way of forcing a player to shoot someone.

And before you recommend CalcPlayerScore, my dedicated servers run Windows.


EDIT: Oops, my bad. Please move this to Scripting.
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