If you are stripping the weapons in spawn, there shouldn't be any problem. I tested it long time ago and bomb was given after spawn. Anyway:
Code:
/* Returns 1 if user has the "skill" to plant bomb, else 0. Normally this would only be true for a terrorist carrying a bomb.
*/
native cs_get_user_plant(index);
Just notice that it doesn't mean that users has a bomb, but if any other plugin isn't editing any bomb things, then it will fill your needs.