Originally Posted by Jamster
Very nice idea, though I haven't thoroughly tested, it seems this doesn't work on custom maps? We run a lot of custom maps and it didn't seem to do anything, I haven't restarted the server yet though. I'll see if that fixes it or not.
The customs your talking about are likely using something like game_text_tf which can also contain some text or goal strings that are displayed when triggered by a 'trigger_multiple' etc. I am pretty sure he could modify this plugin to kill those also but they are typically informative to some degree.