I am about to make a plugin that block some grenade exploits in dod_avalanche. I can easyly create some small solid boxes that makes the grenades bounch off when ppl try to toss a nade into one of those spots, but since its solids it makes some odd "bumps" in the map that i dont like.
So is it possible catch when a grenade touches that entity i have created, and send the grenade eg. outside the map? And would it be possible catch the owner of the grenade and give him a warning and/or even add admin immunity?