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Half-Life Leap


  
 
 
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 01-23-2009 , 13:59   Re: Half-Life Leap
Reply With Quote #14

http://forums.alliedmods.net/showthread.php?t=24913

Quote:
Originally Posted by ConnorMcLeod View Post
Depend on what you want, if you want to let players choose to use it or not, then, you should use keyvalue (+ you save an entity).
But what is sure is that fm_give_item is useless in this plugin (and strings checks in fm_give_item stock)

Best to do IMO is to release 2 versions of the plugin.
Agreed fm_give_item is pointless. I think arkshine misunderstood the "set physic keyvalue", altering game_player_equip directly is not more efficient here. I don't agree with releasing 2 versions though for something like this.

Last edited by vittu; 01-23-2009 at 14:13.
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