Raised This Month: $ Target: $400
 0% 

Half-Life Leap


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 01-23-2009 , 11:31   Re: Half-Life Leap
Reply With Quote #13

Quote:
Originally Posted by arkshine View Post
I would prefer to execute code one time, letting engine does its job, instead of hooking such forward. It would be more efficient to alter game_player_equip directly.
Depend on what you want, if you want to let players choose to use it or not, then, you should use keyvalue (+ you save an entity).
But what is sure is that fm_give_item is useless in this plugin (and strings checks in fm_give_item stock)

Best to do IMO is to release 2 versions of the plugin.
__________________
- tired and retired -

- my plugins -
ConnorMcLeod is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 22:36.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode