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Half-Life Leap


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   Hawk552 (427)
Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 01-23-2009 , 05:37   Half-Life Leap
Reply With Quote #1

Half-Life Leap


Description :

This is usual half life's leap. It will be for free for those who like fun servers. Leap will be reset on Death or new round.

Cvars :

None

Commands :
  • say /leap - to get leap
Changelog :

Code:
23/01/2009 - v0.1 - First release
Suggestions are welcome.
Attached Files
File Type: sma Get Plugin or Get Source (Half-Life Leap.sma - 2823 views - 2.0 KB)
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Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
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necox
Member
Join Date: Feb 2008
Old 01-23-2009 , 06:26   Re: Half-Life Leap
Reply With Quote #2

thanks...
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 01-23-2009 , 06:27   Re: Half-Life Leap
Reply With Quote #3

Quote:
Originally Posted by necox View Post
thanks...
lol !
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
Fry! is offline
tuty
Veteran Member
Join Date: Jul 2008
Location: Romania
Old 01-23-2009 , 07:28   Re: Half-Life Leap
Reply With Quote #4

i like it
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-23-2009 , 07:33   Re: Half-Life Leap
Reply With Quote #5

If it's free, should not be automatically given ?
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 01-23-2009 , 07:34   Re: Half-Life Leap
Reply With Quote #6

heh will be pretty fun on some servers ;)

but where you setting g_hasLeap[id] = true;
what he have leap... i see only checks
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Fry!
Veteran Member
Join Date: Apr 2008
Location: Latvia
Old 01-23-2009 , 07:40   Re: Half-Life Leap
Reply With Quote #7

Quote:
Originally Posted by arkshine View Post
If it's free, should not be automatically given ?

Well this was meant that player can chose if he want to use it or not... That's why I create it with command...
__________________
Quote:
Originally Posted by wisam187
why all the great scriptors..... always.... leave and let their works go into oblivion ???
i miss your way in making outstanding plugins...
this forum needs lots of the likes of you..... and less of the idiots that spread right now.
Fry! is offline
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-23-2009 , 07:41   Re: Half-Life Leap
Reply With Quote #8

After thinking fastly, since it's free, as suggestion I would give automatically the longjump at player spawn, altering game_player_equip entity ( or creating it if need ) and adding the keyvalue item_longjump. It's better to let the engine to do it.

Quote:
Well this was meant that player can chose if he want to use it or not... That's why I create it with command...
Even if player has the longjump, he has to crouch + jump to use it ; so if the player don't want to use it he has just to not do that.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 01-23-2009 , 07:43   Re: Half-Life Leap
Reply With Quote #9

better do it for money, so all players doesnt will jump like bunnys every round.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 01-23-2009 , 07:48   Re: Half-Life Leap
Reply With Quote #10

Quote:
Originally Posted by arkshine View Post
After thinking fastly, since it's free, as suggestion I would give automatically the longjump at player spawn, altering game_player_equip entity ( or creating it if need ) and adding the keyvalue item_longjump. It's better to let the engine to do it.



Even if player has the longjump, he has to crouch + jump to use it ; so if the player don't want to use it he has just to not do that.
You can also set physic keyvalue :
http://forums.alliedmods.net/showpos...30&postcount=6
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