PHP Code:
new entity = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "ambient_generic"));
// engfunc(EngFunc_SetOrigin, entity, {0, 0, 0});
set_pev(entity, pev_health, 10.0);
set_pev(entity, pev_message, SOUND_FILE);
set_pev(entity, pev_spawnflags, (1<<0)); // FLAG_EVERYWHERE
dllfunc(DLLFunc_Spawn, entity);
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