Quote:
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For example use Glock's Burst-Fire mode and shoot to other player's head. It will show 96 while the other player is dead.
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I thinks the bullet don't fire at the same time, and the last bullet makes that 96 dmg.
Anyway, i tried the same thing 2 weeks ago, and i maked the floatround before set_hudmessage, creating a variable.
PHP Code:
new dmg = floatround(fDmg);
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