Raised This Month: $ Target: $400
 0% 

Zombie Plague Extra Item Help ( set speed + add model)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 01-09-2009 , 23:10   Re: Zombie Plague Extra Item Help ( set speed + add model)
Reply With Quote #9

Here, I fixed your cvar errors.
Just so you have an idea, the weapon speeds for the player range from about 215 - 260.

Code:
/*================================================================================
	
	--------------------------------
	-*- [ZP] Extra Item: Reloaded Player-*- 
	--------------------------------
	
	~~~~~~~~~~~~~~~
	- Description -
	~~~~~~~~~~~~~~~
	
	Team:  Human
                  Give: Hp , Low gravity , armor & speed
                  Default Cost: 15 Ammo Packs
 
                  ~~~~~~~~~~~~~~~
	    - CVAR's -
	~~~~~~~~~~~~~~~
- zp_extra_rplayer_cost "15"
- zp_rplayer_extra_health "200"
- zp_rplayer_gravity "0.3"
- zp_rplayer_extra_armor "100"
	
================================================================================*/


#include <amxmodx> 
#include <zombieplague> 
#include <fun> 

// item id 
new replayer;

new cvar_health, cvar_gravity, cvar_armor, cvar_speed;

public plugin_init() 
{ 
    register_plugin("[ZP] Extra Item: Reloaded Player", "0.1", "AlejandroSk"); 
     
    //cvars
    new zp_extra_rplayer_cost = register_cvar("zp_extra_rplayer_cost", "15"); 
    cvar_health = register_cvar("zp_rplayer_extra_health", "500");
    cvar_gravity = register_cvar("zp_rplayer_gravity", "0.3");
    cvar_armor = register_cvar("zp_rplayer_extra_armor", "100");
    cvar_speed = register_cvar("zp_rplayer_speed", "400.0");
     
    // Register the new item 
    replayer = zp_register_extra_item("Reloaded Player", get_pcvar_num(zp_extra_rplayer_cost), ZP_TEAM_HUMAN); 
} 


   

givehab(index) {
    set_user_health(index, get_user_health(index) + get_pcvar_num(cvar_health));
 
    set_user_gravity(index, get_user_gravity(index) - get_pcvar_float(cvar_gravity));
 
    set_user_armor(index, get_user_armor(index) + get_pcvar_num(cvar_armor));
    
    set_user_maxspeed(index, get_pcvar_float(cvar_speed));
} 

// Item Selected forward 
public zp_extra_item_selected(player, itemid) 
{ 
    // check if the selected item matches any of our registered ones 
    if (itemid == replayer) { 
        client_print(player, print_chat, "[ZP] You bought Reloaded Player , Enjoy!"); 
        givehab(player); 
    } 
} 
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1034\\ f0\\ fs16 \n\\ par }
*/
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:15.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode