Hello! i just born an interesting idea.
i thinked about file ../cstrike/GameMenu.res
it will be realy great, if user, when connecting to server autodownload this file! look, for example, on my example version of my GamMenu.res:
Code:
"GameMenu"
{
"1"
{
"label" "Connect to Pro.CS|Server[UA]Te"
"command" "engine connect 80.243.154.21:27016"
}
"2"
{
"label" ""
"command" ""
}
"2"
{
"label" "#GameUI_GameMenu_ResumeGame"
"command" "ResumeGame"
"OnlyInGame" "1"
}
"3"
{
"label" "#GameUI_GameMenu_Disconnect"
"command" "Disconnect"
"OnlyInGame" "1"
"notsingle" "1"
}
"4"
{
"label" "#GameUI_GameMenu_PlayerList"
"command" "OpenPlayerListDialog"
"OnlyInGame" "1"
"notsingle" "1"
}
"5"
{
"label" ""
"command" ""
"OnlyInGame" "1"
}
"6"
{
"label" "#GameUI_GameMenu_NewGame"
"command" "OpenCreateMultiplayerGameDialog"
}
"7"
{
"label" "#GameUI_GameMenu_FindServers"
"command" "OpenServerBrowser"
}
"8"
{
"label" "#GameUI_GameMenu_Options"
"command" "OpenOptionsDialog"
}
"9"
{
"label" "#GameUI_GameMenu_Quit"
"command" "Quit"
}
}
so if user download this file, when connecting to server - then in his main menu will be forever stored megashort link to my server and he then will by able to come back fastly anytime! but by default - this file is present in every CS modification, so it, maybe, will be not so easy to "overwrite" it(?)
how do you like this? but, i think it possible only, if to make an special plugin, that commands user to autodownload this file.
so i asking you to help me and compile this plugin! are you with me?
[sorry for bad english]