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GHW - CTF (Capture The Flag) 3.0


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devil001
Member
Join Date: Feb 2008
Old 09-24-2008 , 12:39   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #321

Quote:
Originally Posted by dfaktz View Post
lol, i just realised, paintball won't work with bm, the blocks start disapearing -.-

too many entitys.
well, im screwed.
so what do you wanna do?
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dfaktz
Junior Member
Join Date: Sep 2008
Old 09-26-2008 , 02:50   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #322

I've decieded to use the older version, its alot more lightweight and simply great.
The only thing wrong with it is i needa set like, when a team gets to 10 caps.
It changes theyre teams and annouces the winner.
Oh, and guns don't disapear off the floor.

So, off to learn amx :/
hahaha, thanks for everything

btw im talking about this mod.
http://forums.alliedmods.net/showthread.php?t=5668
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Ricky
Senior Member
Join Date: Jul 2005
Old 10-02-2008 , 16:07   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #323

Still looking for version 2.0 if anyone got it. This plugin was alot better without the glowing player model and when all the functions came in seperate smas. Much more customizable that way. What happened?
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noqex
Junior Member
Join Date: Jun 2008
Old 10-29-2008 , 08:18   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #324

maybe add so you can set the "safe-zone" yourself? and maybe even a cvar to control, along with cvar to activate/deactivate it..
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yoshi77
New Member
Join Date: Dec 2008
Old 12-11-2008 , 02:44   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #325

Can you please replace the sound of your mod ctf by the sound of unreal tourmanent ?
Because your sounds are very bad ...

Please answer .
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yoshi77
New Member
Join Date: Dec 2008
Old 12-11-2008 , 02:56   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #326

Other idea:

You have create a blue base and a red base ...
But can you make sound when an terroriste/counter-terroriste is in the enemy base ?!
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peter52025
Junior Member
Join Date: Dec 2008
Old 12-18-2008 , 04:35   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #327

When i create the game it closes immediately and the log shows this.

[CSX] Could not load csstats file: cstrike\

may i know wats wrong?
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sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 01-02-2009 , 02:37   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #328

Is there no longer the option to give a player money after he captures the flag?
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kolatt
Junior Member
Join Date: Mar 2008
Old 01-26-2009 , 13:24   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #329

Hi
I have found another bug.

- When im run with flag and sb kill me the flag randomly run out and have noclip.

Coul anybody make that flag drop when im killed and dont move ??
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The_One_gamer
Junior Member
Join Date: Sep 2008
Old 01-28-2009 , 16:29   Re: GHW - CTF (Capture The Flag) 3.0
Reply With Quote #330

i have the same problem as kolatt,
is it possible to make a cvar, so that in specified amount of time, the dropped flag will be returned automaticly to the base?
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