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flashing through wall


  
 
 
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Styles
Veteran Member
Join Date: Jul 2004
Location: California
Old 01-01-2009 , 18:20   Re: flashing through wall
Reply With Quote #4

Ya you could, what you would probably do is as the

RegisterHam(Ham_Think,"grenade","hGernadeThin k",0);

Then, get the entity of the flash nades origin, pev_origin, then, for each person in the server get their radius, subtract it, if their within the radius, turn their screen white, you will probabaly have to do some math to detect deepening on fair. Look at the HL SDK, I mean this is how I would do it, I might be going over board lol.
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