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Veteran Member
Join Date: Jul 2004
Location: California
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01-01-2009
, 18:20
Re: flashing through wall
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#4
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Ya you could, what you would probably do is as the
RegisterHam(Ham_Think,"grenade","hGernadeThin k",0);
Then, get the entity of the flash nades origin, pev_origin, then, for each person in the server get their radius, subtract it, if their within the radius, turn their screen white, you will probabaly have to do some math to detect deepening on fair. Look at the HL SDK, I mean this is how I would do it, I might be going over board lol.
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