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L4D VS Spectator Team


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Author
KawMAN
SourceMod Donor
Join Date: Sep 2007
Location: Cracov
Plugin ID:
698
Plugin Version:
1.4.0
Plugin Category:
Server Management
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Enable Spectator Team in Versus Mode.
    Old 12-31-2008 , 21:33   L4D VS Spectator Team
    Reply With Quote #1

    This plugin enable spectator team in versus mode, fix bugs connected with this and move player to spectate after connect so he cant control character when loading game (cant move and can't defend)

    Cvar:
    l4d_join_to_spec_after_conn - When 1 this move player to spectator team after connect, this is normally in other mods like CSS,TF2

    l4d_st_reminder_mode - Remind mode cvar, when >0 then
    every <l4d_st_reminder_time> sec remind (print to chat) how to join team and if this cvar equal 2 then also show chooseteam menu

    l4d_st_reminder_time - [Min 10.0, Max 300.0]

    l4d_st_autokick_time - time need to kick spectators, if 0 then autokick is disabled [Max 9000.0]

    l4d_st_changemethod - How plugin should switch to survivors: 1-by SDKCall 2-by sb_takecontrol cmd. Default:1
    If you cant switch to surv try change to 2

    Installation:

    Copy spec_team.smx to addons/sourcemod/plugins
    copy l4d_spec_team.phrases.txt to addons/sourcemod/translations
    copy l4dspec_team.txt to addons/sourcemod/gamedata

    after frist start in cfg/sourcemod/ should be config "l4d_spec_team.cfg", to change settings edit this file

    Signatures taken from Fyren l4dunscrambler

    Delete old spec_exploit_fix.smx from plugins folder

    This plugin force vs_max_team_switches to 9999

    Changelog:
    3.01.09 - V 1.1
    -Now plugin dont kill player if he is playing as Tank
    -shorter delay betwen kill and join spectators
    -changed kill by FakeClientCommand to kill by ForcePlayerSuicide
    8.01.09 - V1.2
    -Added function forcing move player to spectator after connect to server (when other players is outside Safe Room). This should prevent situation when player control character but he is still loading game (cant move, and cant defend)
    8.01.09 - V1.2.1
    -Showing up "chooseteam" menu after join spectator(when type "spectate" and when player connect), Thanks bman87
    10.01.09 - V1.2.2
    -Now plugin works only in Versus Mode
    15.01.09 - V 1.3.0
    - Changed name to Spectator Team (spec_team)
    - Prevent spawning bot by team switch
    - This plugin force vs_max_team_switches to 9999
    so default team switches limit no longer exist
    (in practice)
    14.03.09 - V 1.3.5
    - Added "how to join team" reminder when on spectator (see cvar section)
    - Added autokick from spectator
    - Added Translation File
    - Added AutoExec config file
    - Some code optimalization
    18.03.09 - V 1.4.0
    - Added cvar l4d_st_changemethod
    - Added switch to survivors by SDKCall
    (prevent conflict with plugins like Admins Cheat)
    - Added Signatures file l4dspec_team.txt. Signatures taken from Fyren l4dunscrambler
    - Fixed not switching from infected to survivors
    Attached Files
    File Type: sp Get Plugin or Get Source (spec_team.sp - 6938 views - 12.5 KB)
    File Type: txt l4d_spec_team.phrases.txt (472 Bytes, 3058 views)
    File Type: txt l4dspec_team.txt (486 Bytes, 2548 views)

    Last edited by KawMAN; 03-18-2009 at 13:44. Reason: update
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    Lebson506th
    Veteran Member
    Join Date: Jul 2008
    Old 12-31-2008 , 22:02   Re: L4D VS Specator Exploit Fix
    Reply With Quote #2

    Same as

    http://forums.alliedmods.net/showthread.php?t=82883


    ?
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    KawMAN
    SourceMod Donor
    Join Date: Sep 2007
    Location: Cracov
    Old 01-01-2009 , 04:44   Re: L4D VS Specator Exploit Fix
    Reply With Quote #3

    no this plugn http://forums.alliedmods.net/showthread.php?t=82883 only block spectate command, my is different player can still use "spectate" command
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    Last edited by KawMAN; 01-01-2009 at 04:55.
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    SAMURAI16
    BANNED
    Join Date: Sep 2006
    Old 01-01-2009 , 07:03   Re: L4D VS Specator Exploit Fix
    Reply With Quote #4

    Well yeah i think your version it's better than Crimson's one

    Wait i'll approve it soon, i have a problem with access. Then i'll take a decision for Crimson's one

    Last edited by SAMURAI16; 01-01-2009 at 07:09.
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    santaclaus
    Senior Member
    Join Date: Dec 2008
    Old 01-01-2009 , 07:03   Re: L4D VS Specator Exploit Fix
    Reply With Quote #5

    Oh indeed an easy and nice solution.
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    Ydiss
    Member
    Join Date: Jan 2009
    Old 01-01-2009 , 14:30   Re: L4D VS Specator Exploit Fix
    Reply With Quote #6

    Quote:
    Originally Posted by SAMURAI16 View Post
    Well yeah i think your version it's better than Crimson's one

    Wait i'll approve it soon, i have a problem with access. Then i'll take a decision for Crimson's one
    If this works as intended, it's a better option than the other one. In Crimson's defence, his mod was a quick fix. But removing the option to spectate altogether is not as good as just killing the bot if one spectates as an infected.
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    bman87
    Senior Member
    Join Date: Dec 2008
    Location: Michigan
    Old 01-02-2009 , 09:20   Re: L4D VS Specator Exploit Fix
    Reply With Quote #7

    Quote:
    Originally Posted by Ydiss View Post
    If this works as intended, it's a better option than the other one. In Crimson's defence, his mod was a quick fix. But removing the option to spectate altogether is not as good as just killing the bot if one spectates as an infected.
    I agree, I like this solution better. I just installed it on my servers, but I am unable to test it until I get out of work..
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    3_stooges_geo
    Member
    Join Date: Jul 2008
    Location: Blackwood,New Jersey
    Old 01-02-2009 , 17:29   Re: L4D VS Specator Exploit Fix
    Reply With Quote #8

    i use them both together,surprising it actualy works but it does.
    crimsons for the logging and this one for killing
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    KawMAN
    SourceMod Donor
    Join Date: Sep 2007
    Location: Cracov
    Old 01-03-2009 , 15:40   Re: L4D VS Specator Exploit Fix
    Reply With Quote #9

    Updated to 1.1

    Changelog:
    -Now plugin dont kill player if he is playing as Tank (and he type "spectate" in console)
    -shorter delay betwen kill and join spectators
    -changed kill by FakeClientCommand to kill by ForcePlayerSuicide
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    Number Six
    Senior Member
    Join Date: Dec 2008
    Old 01-03-2009 , 17:35   Re: L4D VS Specator Exploit Fix
    Reply With Quote #10

    Quote:
    Originally Posted by KawMAN View Post
    Updated to 1.1

    Changelog:
    -Now plugin dont kill player if he is playing as Tank (and he type "spectate" in console)
    -shorter delay betwen kill and join spectators
    -changed kill by FakeClientCommand to kill by ForcePlayerSuicide
    Possibly add in next future , block player suicide (kill) at the survivors ?
    Last night on my server versus , 2 mens using suicide survivor by kill and leave ....
    It's not really funny for the team

    Thanks for your pluggin , work great on my server.
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    Last edited by Number Six; 01-03-2009 at 17:54.
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