Code:
CLIENT_COMMAND(pEntity, "disconnect\n");
Code:
char kickcmd[16];
sprintf(kickcmd, "kick #%d\n", GETPLAYERUSERID(pEntity));
SERVER_COMMAND(kickcmd);
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Project : CSDM all in one - 99%
<team balancer#no round end#entity remover#quake sounds#fake full#maps management menu#players punishment menu#no team flash#colored flashbang#grenade trails#HE effect#spawn protection#weapon arena#weapon upgrade#auto join#no weapon drop#one name>