hmm, I found some mistakes in your code.
1) To stop roundtimer, I have to destroy entity "func_bomb_target"
2) In destroy() you have to somewhere save max,minx,origin of all bombsites
Why I don't use fakemeta? Because I'm not so much skilled in amx, and my code is easier for me to understand.
So, these my code should be alright? (I wrote only scheme here) :
PHP Code:
new float:mins,maxs
destroy() {
save mins,maxs of 1.Bombsite ("func_bomb_target")
destroy 1.bombsite
save mins,maxs of 2.Bombsite ("func_bomb_target")
destroy 2.bombsite
}
create() {
create 1.bombsite ("func_bomb_target")
set mins,maxs to 1.bombsite which I saved
create 2.bombsite ("func_bomb_target")
set mins,maxs to 1.bombsite which I saved
}
Is it alright ?
- because i don't know if I destroy "func_bomb_target", if I have to create "func_bomb_target" and also "info_bomb_target" ?
- because to stoptimer, I only need to destroy "func_bomb_target".