Code:
public plugin_init()
{
register_message(get_user_msgid("SayText"), "MessageNameChange");
}
public MessageNameChange(msgid, dest, receiver)
{
static info[64];
get_msg_arg_string(2, info, sizeof(info) - 1);
if( !equali(info, "#Cstrike_Name_Change") ) return PLUGIN_CONTINUE;
// If you want to block any message being shown (not player specific):
return PLUGIN_HANDLED;
// If you want to block the message when a specific player changes name
static client;
for( new i = 3; i < 5; i++ )
{
get_msg_arg_string(i, info, sizeof(info) - 1);
client = get_user_index(info);
if( is_user_connected(client) ) break;
client = 0;
}
return (client && /* block name change for 'client' */) ? PLUGIN_HANDLED : PLUGIN_CONTINUE;
}
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