The pev_body value seems to be limited to 256 on entities other than players. Is there a way around this?
In other words, I can set pev_body on a player to values higher than 256. And the player reflects the change. But if I set the pev_body value on an info_target entity with a player model, it limits at 256.
I have tried set_pev, entity_set_int and fm_set_kvd. But none of those seem to work.
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