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Deagles' Map Management 3.23


  
 
 
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DynamicBits
Senior Member
Join Date: Sep 2007
Location: US
Old 11-23-2008 , 19:07   Re: Deagles' Map Management 3.21
Reply With Quote #11

Quote:
Originally Posted by mentos+cola View Post
hey
first of all: thank you for this great plugin!

i've got a request...
as you can see it's winter now and there are some wintermaps out there...
e.g. de_xmasdust
would it be possible to include something, that if the players voted for de_dust, the server will automaticly switch to de_xmasdust instead?

i tryed putting the mapchange into "addons/amxx/config/maps/de_dust.cfg" - it works but it changes the map after the first player enteres the game...means both maps will be loaded...two mapchanges...

would be great if there would be a file where you can define the alternate maps and turn them on/off with a variable
e.g.:

adding the file "wintermaps.ini" to "addons\amxmodx\configs\" looking like this:
Code:
de_dust de_xmasdust
;will load de_xmasdust instead of de_dust
and of course a var...e.g. "dmap_winter [1 | 0]" to use this file or not

i never coded for amxx but i think it's possible to code ;)
would be great if you could include this!
At first glance, I think this could be accomplished without too much difficulty. Unless someone else wants to jump on this, I'll try to get started on it sometime next week. There are a few other requests people had that I want to finish up as well. I'll probably wait until I get them all finished before I send a new release to bmann_420.

Most likely, I will make the redirects more general (and not just for winter). I haven't figured out all of the details, but I'll probably just have a redirects file where you can put the original map and then the map to redirect to. Leaving the file empty (or deleting it) would be how you disable redirects.
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