Written for Hidden:Source Beta 4b
* [Hidden:Source] ScuzTools Hidden Color Trail v1.0
* Makes Subject 617 visible to the spectator team as a color trail which also tells them the health of the hidden. Green=good, yellow/orange=not so good, red=almost dead.
* Initial release.
* Moved max client call to mapstart.
* Reorganized Clean Client to try and fix trail bug.
Saw something like this on a private server and was turned down by the author to be allowed to use it. So, I wrote my own. Big time thanks to SAMURAI16
for all his help in learning to use the BeamFollow command.
The hidden will be Green
when they have little to no damage, yellow/orange
when they have take around half to 60%, and Red
when things are getting bad.
(Might be fixed) Occasionally the trail will follow a player after they are hidden and become Iris. I've tried to combat this by using the KillPlayerAttachments function, but even though the Timer creating the trail is toast and the trail really should fade, it does not. It eventually does go away, but can be a distraction sometimes.Example Picture (ovr_docks, with one damaged hidden and one not so damaged hidden):