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Add 2 natives to fun module?


  
 
 
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AssKicR
Veteran Member
Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 04-01-2004 , 14:40  
Reply With Quote #2

No need for it.. Use these stocks....

and i hope these get added to the engine_stocks.inc

Code:
/* Sets the velocity of an entity */ stock set_user_velocity(id,vel[3]) {     new Float:Fvel[3]     IVecFVec(vel,Fvel)     entity_set_vector(id, EV_VEC_velocity, Fvel) } /* Gets the velocity of an entity */ stock get_user_velocity(id,vel[3]) {     new Float:Fvel[3]     entity_get_vector(id, EV_VEC_velocity, Fvel)     FVecIVec(Fvel,vel) }
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