Raised This Month: $32 Target: $400
 8% 

Hide N Seek Powerups 1.1d


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   Exolent[jNr] (178)
FLR
Junior Member
Join Date: Jun 2008
Old 11-09-2008 , 09:33   Hide N Seek Powerups 1.1d
Reply With Quote #1

Well, this is my first "real" plugin, I've made some small plugins before tho.
So, this plugin is kinda plugin for Hide N Seek. You can create powerups etc, other words, its a powerup mod.

I got the idea from GHW_cronic, so I give him most of the creds.
http://forums.alliedmods.net/showthread.php?p=143741

[IMG]http://img79.**************/img79/9281/prewnb0.th.jpg[/IMG][IMG]http://img79.**************/images/thpix.gif[/IMG]

You can test it out here: 62.108.210.169:27015 (Server down)

Types:
"Invisibility"
"Gravity"
"Speed"
"Gain HP"
"Autoheal"
"Longjump"
"XO-Jump"



Cvars:
hnsp_enabled 1|0
hnsp_onlyonepup 1|0
hnsp_warningtrigg default 5
(Other Cvars can be changed trough a VGUI menu)


MORE INFO IN THE README!
-----------------------------------------------------------------------------------

v1.1d (New)

- Only did some tweaking. Trying to get rid of <engine>, but two lines in the spawn function wont really work
as I expected with fakemeta. I think those two lines are the only one left from engine, else everything is
fakemeta.

Version 1.1c
- Got rid of the fun module, now using fm_set_user_rendering() instead of funmodules way.
- Fixed a bug with gainhp. after youve taken it, you couldnt pick up another powerup.
- Removed "Powerup" from description, gets a bit easier to read, and the text shouldnt be "\n"'d

Version 1.1b
- Added a new powerup
- Fixed a new way of detecing a longjump
- Minor bugfixes

Version 1.0

- First real release.
- Finally got everything to work, had someproblems with spawning/saving/deleting.
- Fixed so that the cmd_remove does remove powerups on any distance, instead of just 320 units infront of you.

Version 0.9.4

Second release.

- Fixed a bug when there was more than two players on the server :O(dunno how I could have missed that).
- Added two new powerups, longjump ability and invisibility, but to the cost of the blink ability.
- Did some "optimizing", I think , I suck really hard when it comes to that sort of thing.
- Removed the blink ability
- Completeley rewrote the way you spawn entities and how you save them.
- Added a VGUI menu, for easy management.
- Added so that the powerups spawn where you aim instead of beneath you.
- Some other shit

Version 0.9.3

First release!

- Added a lot of more things, like cvars, cooldown, respawn time and more.
- Made the code a little bit more easy to read. And I completeley got rid of the fun module.
- Added the ability to see what type of powerup it is when you look at it(prethink).

Version 0.9b02

Second beta-release

- Added some more functions and cleaned up a lil bit.
- Improved some things, like that you wont be stopped for a short time when picking up a powerup. set the maxsize to 1.0.
- Added a sound on powerup pickup and a cooldown for picking up powerups.
- If a player already have a powerup and iOnlyOnePup(cvar) is set to 1, the player cannot pick up another powerup until the first one is gone.


Version 0.9b01
First beta-release


-----------------------------------------------------------------------------------

It still needs many changes, but for now, it'll do.
And ofc a big thanks to you SchlumPF, for giving me feedbacks!
Thanks to you too NumB.
Attached Files
File Type: sma Get Plugin or Get Source (hnsp.sma - 5778 views - 34.3 KB)
File Type: zip models.zip (163.9 KB, 3563 views)

Last edited by FLR; 11-24-2008 at 12:07.
FLR is offline
L//
Senior Member
Join Date: Aug 2008
Location: Not found
Old 11-09-2008 , 10:05   Re: Hide N Seek Powerups
Reply With Quote #2

Good job. Testing ...
L// is offline
Send a message via MSN to L//
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 11-09-2008 , 14:03   Re: Hide N Seek Powerups
Reply With Quote #3

The screenshot looks nice! I'm going to check out the code.

EDIT:
Quote:
#include <fun> //For the set_user_rendering only. There may be another way of doing it, but for now im using fun module
Since you have fakemeta_util included:
Code:
fm_set_user_rendering();
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!

Last edited by Exolent[jNr]; 11-09-2008 at 14:07.
Exolent[jNr] is offline
letgoofmyeggs
Senior Member
Join Date: Aug 2006
Old 11-09-2008 , 14:46   Re: Hide N Seek Powerups
Reply With Quote #4

wats xo jump
letgoofmyeggs is offline
FLR
Junior Member
Join Date: Jun 2008
Old 11-09-2008 , 14:50   Re: Hide N Seek Powerups
Reply With Quote #5

Quote:
Originally Posted by Exolent[jNr] View Post
The screenshot looks nice! I'm going to check out the code.

EDIT:


Since you have fakemeta_util included:
Code:
fm_set_user_rendering();
Ye I saw that one, its been changed for the next release Just didnt want to make another release after eachother.

XO-Jump is a powerup that gives you the ability to jump higher than normal.
Btw, XO-Jump is named after you Exolent Its your code, but its modified to suit the plugin. Creds to you

Last edited by FLR; 11-09-2008 at 15:00.
FLR is offline
DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 11-09-2008 , 15:48   Re: Hide N Seek Powerups
Reply With Quote #6

Post Credits, Otherwise someone can say That you stole part of their code !!!!
__________________
DruGzOG is offline
Send a message via AIM to DruGzOG
point.blank
Member
Join Date: Oct 2007
Old 11-09-2008 , 16:05   Re: Hide N Seek Powerups
Reply With Quote #7

Quote:
Originally Posted by FLR View Post

I got the idea from GHW_cronic, so I give him most of the creds.

And ofc a big thanks to you SchlumPF, for giving me feedbacks!
Thanks to you too NumB.
__________________
point.blank is offline
DruGzOG
Veteran Member
Join Date: Nov 2007
Location: Unknown
Old 11-09-2008 , 16:31   Re: Hide N Seek Powerups
Reply With Quote #8

Quote:
Originally Posted by FLR View Post
Ye I saw that one, its been changed for the next release Just didnt want to make another release after eachother.

XO-Jump is a powerup that gives you the ability to jump higher than normal.
Btw, XO-Jump is named after you Exolent Its your code, but its modified to suit the plugin. Creds to you
__________________
DruGzOG is offline
Send a message via AIM to DruGzOG
FLR
Junior Member
Join Date: Jun 2008
Old 11-09-2008 , 23:48   Re: Hide N Seek Powerups
Reply With Quote #9

Quote:
Originally Posted by DruGzOG View Post
Post Credits, Otherwise someone can say That you stole part of their code !!!!
Take a look in the .sma-file.
FLR is offline
Old 11-10-2008, 12:00
FLR
This message has been deleted by FLR. Reason: Double post
FLR
Junior Member
Join Date: Jun 2008
Old 11-10-2008 , 12:02   Re: Hide N Seek Powerups
Reply With Quote #10

Quote:
Originally Posted by FLR
Ye I saw that one, its been changed for the next release Just didnt want to make another release after eachother.

XO-Jump is a powerup that gives you the ability to jump higher than normal.
Btw, XO-Jump is named after you Exolent Its your code, but its modified to suit the plugin. Creds to you
Whats wrong with this? I don't see anything thats not allowed.
FLR is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:38.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode