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[Kreedz] Kz Auto Add Spawns


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Plugin Info:     Modification:   Counter-Strike        Category:   Server Management        Approver:   Exolent[jNr] (178)
ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 09-14-2008 , 11:04   [Kreedz] Kz Auto Add Spawns
Reply With Quote #1

Kz Auto Add Spawns




.: Description :.


Ever be pissed off you wasn't able to join the CT team on a kz server due to the too low spawns number ?
This plugin duplicates regular spawns to create as much spawns as your server has slots.
This plugin also remove Terrorists slots.



.: Modules/Requirements :.


Fakemeta



.: Credits :.



Arkshine explained how to read .bsp file.


.: Changelog :.

Code:
v0.1.2 - 22 may 2013
* Increase strings size for keyvalues origin and angles values
Fixes some bugs where float origin values are passed as in kz_a2_bhop_corruo_* maps

v0.1.1 - 6 nov 2010
* Removes logfile for maps that have only 1 spawn

v0.1.0 - 4 nov 2010
* Read .bsp file instead of having to restart map when first read.

v0.0.1 - 14 sep 2008
* Initial release
Attached Files
File Type: sma Get Plugin or Get Source (kz_auto_add_spawns.sma - 1413 views - 4.5 KB)
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Last edited by ConnorMcLeod; 05-22-2013 at 01:59.
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minimiller
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Join Date: Aug 2007
Location: United Kingdom
Old 09-14-2008 , 11:10   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #2

Does this save the spawn locations and load them on map change?
(Of the same map obv.)
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 09-14-2008 , 11:48   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #3

Quote:
Originally Posted by minimiller View Post
Does this save the spawn locations and load them on map change?
No, when a spawn is created, this plugin creates other ones (if needed) at the same location.
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SchlumPF*
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Join Date: Mar 2007
Old 09-14-2008 , 12:28   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #4

^nvm
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Last edited by SchlumPF*; 09-14-2008 at 13:29.
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Rirre
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Join Date: Nov 2006
Old 09-14-2008 , 13:34   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #5

Quote:
Originally Posted by connorr
...need a semiclip plugin to run this plugin safely.
Which semiclip plugin do you suggest then?
Everyone I have used from the search just make the first player killed when they spawn on same spawnpoint, or have I miss some (one) which work?

Last edited by Rirre; 09-14-2008 at 17:47.
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AntiBots
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Join Date: May 2008
Location: La Plata, Bs As, Argenti
Old 09-14-2008 , 16:36   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #6

Exelent, for conc maps that have only 1 slots
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DaFox
Senior Member
Join Date: Mar 2005
Old 09-17-2008 , 06:48   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #7

I recommend a name change personally, as it can be used for other things. Surfing, Conc ect.
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ifx
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Join Date: Apr 2008
Old 09-19-2008 , 19:06   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #8

fantastic!
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Rirre
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Join Date: Nov 2006
Old 10-11-2008 , 17:48   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #9

Can you make a plugin which dublicate spawn points for normal servers instead of only KZ servers too?
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 10-12-2008 , 02:02   Re: [Kreedz] Kz Auto Add Spawns
Reply With Quote #10

Quote:
Originally Posted by Rirre View Post
Can you make a plugin which dublicate spawn points for normal servers instead of only KZ servers too?
No.
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