i used XpMod to my plugin and put redering in all Levels but dont work,
my plugin need's this modules:
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>
#include <fakemeta_util>
#include <xs>
public plugin_init() {
register_event("ResetHUD", "newround", "b");
}
I cant put fun include so i get stock to set_user_rendering:
PHP Code:
stock set_user_rendering(id, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16) {
new Float:color[3]
color[0] = Float:r
color[1] = Float:g
color[2] = Float:b
set_pev(id,pev_renderfx,fx)
set_pev(id,pev_rendercolor,color)
set_pev(id,pev_rendermode,render)
set_pev(id,pev_renderamt,amount)
return 1;
}
PHP Code:
public newround(id){
if (PlayerLevel[id] <= 1)
{ //
set_user_health(id, 100); // We give him 100 Health
new i = 1
PlayerClass[id] = i
set_user_rendering(id,kRenderFxGlowShell,0 ,0 ,0 ,kRenderTransAlpha,255)
}
if (PlayerLevel[id] == 2)
{
set_user_health(id, 125);
new i = 2
PlayerClass[id] = i
set_user_rendering(id,kRenderFxGlowShell,0 ,0 ,0 ,kRenderTransAlpha,90)
}
if (PlayerLevel[id] == 3)
{ //
set_user_health(id, 150);
new i = 3
PlayerClass[id] = i
set_user_rendering(id,kRenderFxGlowShell,0 ,0 ,0 ,kRenderTransAlpha,70)
}
if (PlayerLevel[id] == 4)
{ //
set_user_health(id, 175);
new i = 4
PlayerClass[id] = i
set_user_rendering(id,kRenderFxGlowShell,0 ,0 ,0 ,kRenderTransAlpha,50)
}
if (PlayerLevel[id] == 5)
{
set_user_health(id, 200);
new i = 5
PlayerClass[id] = i
set_user_rendering(id,kRenderFxGlowShell,0 ,0 ,0 ,kRenderTransAlpha,30)
}
if (PlayerLevel[id] >= 6)
{
set_user_health(id, 225);
new i = 6
PlayerClass[id] = i
set_user_rendering(id,kRenderFxGlowShell,0 ,0 ,0 ,kRenderTransAlpha,5)
}
I tried use fm_set_rendering, but dont work.
In BOT (OFFLINE) game works...
anybody can help?