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Loading Music II v1.2.9


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kinvaras
Junior Member
Join Date: Jul 2008
Old 07-31-2008 , 11:54   Re: Loading Music II v1.2.9
Reply With Quote #111

Quote:
Originally Posted by Simon Logic View Post
You can remove all mp3's from .ini file. wav files are played normally during team/weapon select only. You can enable wavs during loading event on your own by removing flag "a".

omg, u dont got it, I dont want play a .wav on loading, I want play a .wav (or .mp3 if dont works with .wav) in spectator, even in dead espectator../

How cvars would be?
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Simon Logic
Senior Member
Join Date: Nov 2006
Location: RF
Old 07-31-2008 , 12:36   Re: Loading Music II v1.2.9
Reply With Quote #112

Flag "a" does not distinguish loading or spectating event, sorry. At the end of development of this plugin i thought i should separate HL/CS events & allow to hook a set of customizable sounds per each of them but this idea is for another plugin. At the beginning, current plugin was just a properly working analogue of other numerous 'loading music/sounds series' plugins & later got features it should never get at all (like select sounds).
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kinvaras
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Join Date: Jul 2008
Old 07-31-2008 , 17:51   Re: Loading Music II v1.2.9
Reply With Quote #113

Quote:
Originally Posted by Simon Logic View Post
Flag "a" does not distinguish loading or spectating event, sorry. At the end of development of this plugin i thought i should separate HL/CS events & allow to hook a set of customizable sounds per each of them but this idea is for another plugin. At the beginning, current plugin was just a properly working analogue of other numerous 'loading music/sounds series' plugins & later got features it should never get at all (like select sounds).
that's ok, I discovered a way that I can do what I wanted (dont ask how, cause even I dont know)

thx for your plugin and your help
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alexooi17
New Member
Join Date: Aug 2008
Old 08-16-2008 , 08:12   Re: Loading Music II v1.2.9
Reply With Quote #114

what should i change to make song played when the team select ?Now my music is playing when loading and when dead and im ok with that.How to add so that song be played when team select ?

I saw one post bout this but I don't know what is cue marker.can anyone show how to write it right so that my wav can be played ?

Last edited by alexooi17; 08-16-2008 at 08:34.
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RealNC
Junior Member
Join Date: Feb 2008
Old 10-18-2008 , 12:32   Re: Loading Music II v1.2.9
Reply With Quote #115

When I connect to my CS 1.6 server, the mp3 stops when the MOTD is displayed. Gah, seems I can't get the configuration right.

The connection track (an mp3) should play till the end. 1 time. It should not be aborted when the MOTD is displayed. It should not be aborted when the team select menu is displayed. It should not be aborted when the player starts to play. Maybe I'm dense, but what configuration do I use to make this happen? I'm trying for an hour now and can't get it. The connection track either stops or restarts at the MOTD. I want to make the mp3 play till it ends.
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Last edited by RealNC; 10-18-2008 at 14:26.
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Simon Logic
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Join Date: Nov 2006
Location: RF
Old 10-20-2008 , 08:36   Re: Loading Music II v1.2.9
Reply With Quote #116

It is a CS client who turns the music off. Also i wrote:
Quote:
d - (CS specific) restart a track on team select to fix a CS bug; has minor priority than flag 'c'
You can try playing with amx_loading_delay cvar to overcome this bug, but i guess you can't.
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RealNC
Junior Member
Join Date: Feb 2008
Old 10-20-2008 , 12:58   Re: Loading Music II v1.2.9
Reply With Quote #117

Quote:
Originally Posted by Simon Logic View Post
It is a CS client who turns the music off. Also i wrote:


You can try playing with amx_loading_delay cvar to overcome this bug, but i guess you can't.
Team select != MOTD

amx_loading_delay doesn't fix it.
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georgik57
Veteran Member
Join Date: Oct 2008
Location: 🎧Music World
Old 09-18-2009 , 09:07   Re: Loading Music II v1.2.9
Reply With Quote #118

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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 09-18-2009 , 17:32   Re: Loading Music II v1.2.9
Reply With Quote #119

It's just a warning, it's safe to ignore. It means just a var is not used. It doesn't matter.
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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 09-19-2009 , 07:45   Re: Loading Music II v1.2.9
Reply With Quote #120

i know, but perfectly stable plugins shouldn't show any warning when compiled
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