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blockmaker_v4.01 [BM]


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spikeyoass
Junior Member
Join Date: Jul 2008
Old 08-09-2008 , 17:58   Re: blockmaker_v4.01 [BM]
Reply With Quote #681

Quote:
Originally Posted by hugz2211 View Post
Whenever I edit the blockmaker_models.ini it crashes my server.
I had this same problem, make sure all of your block models are named correctly and you have a _small and a _large for every one of your blocks in your folder. My problem was that I had a 'noslowbhop.mdl' and a 'noslowbhop_large.mdl' but my small model was named 'noslowdownbhop_small.mdl'
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Necro
Member
Join Date: Apr 2006
Old 08-09-2008 , 18:35   Re: blockmaker_v4.01 [BM]
Reply With Quote #682

Quote:
Originally Posted by Extract View Post
I made it work so that my design are on all the blocks, but the block doesn't resize itself. For example if i make a platform, and i walk on it, the texture is all the same, but if it's a large, the texture doesn't spread out on the entire blocks. Just on the normal size...
Sorry I'm not really sure what you mean. Maybe you could post a screenshot??
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Extract
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Join Date: Feb 2008
Old 08-10-2008 , 06:32   Re: blockmaker_v4.01 [BM]
Reply With Quote #683

Quote:
Originally Posted by Necro View Post
Sorry I'm not really sure what you mean. Maybe you could post a screenshot??
Here you go:


The red that is marked on the top blocks, is were you can walk on it (large block.) The bottom is a small blocks, and as you can see, the texture is as on a normal blocks, but you can only walk on the yellow marked area.
[IMG]http://img112.**************/img112/9373/cpblocksqk9.th.jpg[/IMG]
And yes, i've got realy sucky graphics.

By the way, do you have to edit the blockmaker_models.ini file?
In mine there is no directory, it just says the block names:
PLATFORM
BHOP
DAMAGE
HEALER
NOFALLDAMAGE etc.

Last edited by Extract; 08-10-2008 at 06:34.
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Necro
Member
Join Date: Apr 2006
Old 08-10-2008 , 09:58   Re: blockmaker_v4.01 [BM]
Reply With Quote #684

One block uses 3 different models. You have to edit each model and change the texture on it, and save it with a different name. The normal block would be called something like, 'myblock_platform.mdl' and the small and large blocks would be called 'myblock_platform_small.mdl' and 'myblock_platform_large.mdl'. You then need to edit the 'blockmaker_models.ini' file and add the path and filename to the new normal sized block:

PLATFORM models/blockmaker/myblocks/myblock_platform.mdl
BHOP models/blockmaker/myblocks/myblock_bhop.mdl
DAMAMGE etc etc...

The server cannot overwrite files on a client computer therefore for each new model it must be called something new and updated in the 'blockmaker_models.ini' file.
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scarpochi14
Junior Member
Join Date: Nov 2007
Old 08-10-2008 , 12:54   Re: blockmaker_v4.01 [BM]
Reply With Quote #685

Honestly, this is really pissing me off. I see a lot of people with the FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Bad string '' and nobody has posted anything useful. Everyone just posts "You don't have the correct files uploaded" Or "You dont have amxmodx 1.80" I have everything uploaded correctly and I'm using the latest version of amxmodx. Short of completely reinstalling my server I've tried everything, DOES ANYONE know why this error happens? BM3.51 Works perfectly, but 3.60 and 4.01 get this error, WHY, WHY does this happen with the new version someone has to know how to fix this.
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Necro
Member
Join Date: Apr 2006
Old 08-10-2008 , 13:03   Re: blockmaker_v4.01 [BM]
Reply With Quote #686

Quote:
Originally Posted by scarpochi14 View Post
Honestly, this is really pissing me off. I see a lot of people with the FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Bad string '' and nobody has posted anything useful. Everyone just posts "You don't have the correct files uploaded" Or "You dont have amxmodx 1.80" I have everything uploaded correctly and I'm using the latest version of amxmodx. Short of completely reinstalling my server I've tried everything, DOES ANYONE know why this error happens? BM3.51 Works perfectly, but 3.60 and 4.01 get this error, WHY, WHY does this happen with the new version someone has to know how to fix this.
To be honest I have no idea why some people get it but most people don't. It has something to do with the 'blockmaker_models.ini' file in the configs folder. If you don't actually use it to add custom blocks then delete it or rename it and that should fix the problem.
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b0nk3rz
Junior Member
Join Date: Aug 2008
Old 08-11-2008 , 14:57   Re: blockmaker_v4.01 [BM]
Reply With Quote #687

08/11/2008 - 19:50:26: [AMXX] Plugin "blockmaker_v4.01.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini

anyone know why i get this error?
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Necro
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Join Date: Apr 2006
Old 08-11-2008 , 16:37   Re: blockmaker_v4.01 [BM]
Reply With Quote #688

Quote:
Originally Posted by b0nk3rz View Post
08/11/2008 - 19:50:26: [AMXX] Plugin "blockmaker_v4.01.amxx" failed to load: Module/Library "cstrike" required for plugin. Check modules.ini

anyone know why i get this error?
ingmar13 had the same problem... http://forums.alliedmods.net/showpos...&postcount=679
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b0nk3rz
Junior Member
Join Date: Aug 2008
Old 08-11-2008 , 17:04   Re: blockmaker_v4.01 [BM]
Reply With Quote #689

Actually i HAVE the module installed on my server still getting the same error.

modules.ini
;fun
;geoip
;sockets
;regex
;nvault
;csx
engine
fakemeta
cstrike

all the files are in the right places im 100% sure of it. any suggestions?

Last edited by b0nk3rz; 08-11-2008 at 17:43. Reason: more info
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b0nk3rz
Junior Member
Join Date: Aug 2008
Old 08-12-2008 , 16:21   Re: blockmaker_v4.01 [BM]
Reply With Quote #690

bump.

could someone please help me?
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