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Idiot 1.0 (IJs) [UPDATED]


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   Johnny got his gun (102)
DoubleTap
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Join Date: Mar 2004
Location: Harker Heights, TX
Old 03-31-2004 , 11:18   Idiot 1.0 (IJs) [UPDATED]
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AMXX Idiot plugin 1.0

With this plugin admins are able to turn players into 'idiots'. Idiots will appear as star-trek look-a-like frogs (human size, check out the shots @ the forum) and will only be able to knife. The server will announce it as soon as someone has been turned into an idiot with a message and the well known "You are an idiot, ha hahahhaa!" sound. It's really hilarious to see, i'm sure you'll laugh your *** off each time you see an idiot trying to knife you.
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The model comes from Polycount, credit goes to Zilppuri ([email protected]). Since it's a Half-Life model.. there are some animation problems (on dying for example, the model will just keep standing till the end of the round), so that needs some fixing.

Very easy mod, really fun (abusive players, to punish lamers or tking players).

USAGE:
amx_idiot <name> - turns a player into an idiot and announces it
amx_unidiot <name> - restores the player, the model will change back

Originally created for AMX by IJs, additional pictures available there:
http://djeyl.net/forum/index.php?showtopic=31631
Ported with permission...
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AMXX Info:
#include <engine>
#include <cstrike>
Tested and running on Linux 1.6 server
"Idiots" will be able to use weapons once after being killed...
"Idiots" are restored to normal at mapchange...
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Attached Files
File Type: zip amx_idiot.zip (299.1 KB, 13216 views)
File Type: sma Get Plugin or Get Source (amx_idiot.sma - 9215 views - 4.3 KB)
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[nFb]GraveKeeper
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Old 03-31-2004 , 11:52  
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You sir are the man now dog! http://www.yourethemannowdog.com/
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DoubleTap
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Old 03-31-2004 , 12:21  
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LOL, hardly man... he gave me permission to port it until he has more time 3 days ago... I had a type in the .sma (#incude dont work as well as #include) which I missed and I told IJs that it might require a real coder. It's working like a charm, though fixing that model would be nice... but part of the fun is how goofy it is being killed by that

Vic/DT
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[nFb]GraveKeeper
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Old 03-31-2004 , 13:11  
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I compiled it with #include <amxmodX> and received this message:

amx_idiot.sma(85) : warning 217: loose indention
amx_idiot.sma(86) : warning 217: loose indention

The plugin however does manage to work!

One thing though, is there supposed to be two models? It has one listing for Mr. Hanky.
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DoubleTap
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Old 03-31-2004 , 13:15  
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It looks like he is going to add a Mr Hanky from the rem'd code... Maybe his next update will include that... for now it's not avialable.

Vic/DT
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MagicShot
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Old 03-31-2004 , 13:16   hrm
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Loose indentions are just warnings of bad code.. but plugin may still work..
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DoubleTap
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Old 03-31-2004 , 13:33  
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Plugins will always work with an indentation warnings from my experience... I have one with 23 indentation warnings... Other warnings may mean there are issues though...
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[nFb]GraveKeeper
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Old 03-31-2004 , 13:37  
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Yeah no doubt it's working great and I thank you for bringing it over.
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ThorW634
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Old 03-31-2004 , 14:57  
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loose isnt bad code, its bad spacing..as in ppl not using TAB to space their code.
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BigBaller
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Old 03-31-2004 , 16:45  
Reply With Quote #10

I thought I would have to submit IJs the code, cuz I didnt want to post it

Good work double.
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