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first "plugin", scripting errors?


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KingCommentor
Senior Member
Join Date: Jan 2008
Location: Floridaaaa
Old 07-28-2008 , 20:46   first "plugin", scripting errors?
Reply With Quote #1

PHP Code:
#include <amxmisc>
#include <cstrike>
#include <fakemeta_util>
 
#define PLUGIN "TESTING"
#define VERSION "1.0"
#define AUTHOR "kingcommentor"
 
new price
new enabled
new g_MsgSync
 
public plugin_init() 
{
 
register_plugin(PLUGINVERSIONAUTHOR)
 
register_clcmd("say /test","testing")
 
price register_cvar("amx_grav_price""1000")
 
enabled register_cvar("amx_grav_enabled""1")
 
g_MsgSync CreateHudSyncObj()
}
public 
testing(id)

 new 
money cs_get_user_money(id)
 if (
get_pcvar_num(enabled) == 1)
 {
  if (
money 1000)
  {
   
client_print(id,print_chat,"You don't have enough money!")
  }
  else
  {
   
set_hudmessage(01272550.300.2906.0,15.0)
   
ShowSyncHudMsg(idg_MsgSync,"TESTING EXECUTED")
   
fm_user_gravity(id,0.25
   
cs_set_user_money(idmoney-price)
  }
 }

When compiling I get this error:
test.sma<35> : error 017:undefined symbol "fm_user_gravity"

Which is here
Code:
fm_user_gravity(id,0.25)
Whats the problem ?

Last edited by KingCommentor; 07-28-2008 at 20:50.
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atomen
Veteran Member
Join Date: Oct 2006
Location: Stockholm, Sweden
Old 07-28-2008 , 21:21   Re: first "plugin", scripting errors?
Reply With Quote #2

It's supposed to be fm_set_user_gravity.
But you should use "set_pev(id, pev_gravity, 0.25);" and replace fakemeta utility with fakemeta.
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KingCommentor
Senior Member
Join Date: Jan 2008
Location: Floridaaaa
Old 07-28-2008 , 21:35   Re: first "plugin", scripting errors?
Reply With Quote #3

What is the difference from what I had to what you suggested?

Well with the addition from above the plugin compiles and works .. sort of.

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
 
#define PLUGIN "TESTING"
#define VERSION "1.0"
#define AUTHOR "kingcommentor"
 
new price
new enabled
new g_MsgSync
 
public plugin_init() 
{
 
register_plugin(PLUGINVERSIONAUTHOR)
 
register_clcmd("say /grav","testing")
 
price register_cvar("amx_grav_price""1000")
 
enabled register_cvar("amx_grav_enabled""1")
 
g_MsgSync CreateHudSyncObj()
}
public 
testing(id)

 new 
money cs_get_user_money(id)
 if (
get_pcvar_num(enabled) == 1)
 {
  if (
money 1000)
  {
   
client_print(id,print_chat,"You don't have enough money!")
  }
  else
  {
   
set_hudmessage(01272550.300.2906.0,15.0)
   
ShowSyncHudMsg(idg_MsgSync,"Your gravity is now 400")
   
set_pev(idpev_gravity0.50)
   
cs_set_user_money(idmoney-price)
  }
 }

When ingame and I type /grav I DO get 400 gravity like its suppose to, the HUD does appear BUT inseatd of just taking away the $1000 cost ..it minuses like 1.8Million.
What causes this ?
---
Also how can I make it so when you buy /grav you keep it until you die?
Also could you tell me what the code is to keep it forever/until map change?

ALSO just found out none of my cvars work .. ?

Last edited by KingCommentor; 07-28-2008 at 22:22.
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danielkza
AMX Mod X Plugin Approver
Join Date: May 2007
Location: São Paulo - Brasil
Old 07-29-2008 , 01:14   Re: first "plugin", scripting errors?
Reply With Quote #4

To get a cvar's value you must use get_pcvar_(num/float/string),not use the plain value. Knowing this, the line:
Code:
cs_set_user_money(id, money-price)
must be:
Code:
cs_set_user_money(id, money - get_pcvar_num(price))
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Bugsy
AMX Mod X Moderator
Join Date: Feb 2005
Location: NJ, USA
Old 07-29-2008 , 09:28   Re: first "plugin", scripting errors?
Reply With Quote #5

The below 2 lines should both be using the cvar 'price' you created to detect the price you have gravity set to. I added the adjustment in the below code. I also added to your chat display advising the user the current cost of gravity if they did not have enough $.

if (money < 1000)
.....
cs_set_user_money(id, money-price)

PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
 
#define PLUGIN "TESTING"
#define VERSION "1.0"
#define AUTHOR "kingcommentor"
 
new price
new enabled
new g_MsgSync
 
public plugin_init() 
{
 
register_plugin(PLUGINVERSIONAUTHOR)
 
register_clcmd("say /grav","testing")
 
price register_cvar("amx_grav_price""1000")
 
enabled register_cvar("amx_grav_enabled""1")
 
g_MsgSync CreateHudSyncObj()
}
public 
testing(id)

 new 
money cs_get_user_money(id)
 new 
tprice get_pcvar_num(price);
 if (
get_pcvar_num(enabled) == 1)
 {
  if (
money tprice)
  {
   
client_print(id,print_chat,"You don't have enough money! Gravity currently costs %d!" tprice)
  }
  else
  {
   
set_hudmessage(01272550.300.2906.0,15.0)
   
ShowSyncHudMsg(idg_MsgSync,"Your gravity is now 400")
   
set_pev(idpev_gravity0.50)
   
cs_set_user_money(idmoney-tprice)
  }
 }

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KingCommentor
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Join Date: Jan 2008
Location: Floridaaaa
Old 07-29-2008 , 10:18   Re: first "plugin", scripting errors?
Reply With Quote #6

I don't unnderstand what you did, whats this mean?

PHP Code:
%d!" , tprice) 

and
PHP Code:
 if (money tprice
PHP Code:
cs_set_user_money(idmoney-tprice
what exactly is this doing that what I had before isn't?
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