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Point System 1.6.2 || [14/10/2008]


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atomen
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Join Date: Oct 2006
Location: Stockholm, Sweden
Old 07-27-2008 , 10:12   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #301

Quote:
Originally Posted by krededk99 View Post
No its not the health checker.

I removed all the code regarding healthcheck i could find, recompiled, and its still the same.

Code:
#define HEALTH_TIME 1.0
 
 new g_mapsize = sizeof g_health_maps;
 for(new i; i < g_mapsize; i++)
 {
  if(containi(mapname, g_health_maps[i]) != -1)
  {
   log_ps("MapName: %s || Health-Map: %s || I: %d", mapname, g_health_maps[i], i);
   formatex(map, 23, "%s", g_health_maps[i]);
   g_hp_map = true;
  }
 }
 
if(g_hp_map)
   set_task(HEALTH_TIME, "check_health", id + TASK_ID);
 
public check_health(taskid)
{
 new id = taskid - TASK_ID;
 static string[24];
 formatex(string, 23, "%s", map);
 replace(string, 23, "hp", "");
 new Float:health = str_to_float(string);
 log_ps("Health: %f || String : ^"%s^"", health, string);
 if(pev(id, pev_health) != health)
  set_pev(id, pev_health, health);
 client_print(id, print_chat, "Health Set!");
}
Is what i removed. Im noob at this, but i think it got it all, and it worked and diddnt check for health

Atomen:

I was wondering, could you re-release an ealier version, perhaps 1.4.5? The model bug was fixed in that version, we could check it that way.
That was what I added to fix the health bug -_-
And no, version 1.4.5 won't solve anything.
Quote:
Originally Posted by chibi-sun123 View Post
the debug mode says that to me

Code:
L 07/27/2008 - 13:41:08: [AMXX] Displaying debug trace (plugin "point_system.amxx")
L 07/27/2008 - 13:41:08: [AMXX] Run time error 4: index out of bounds 
L 07/27/2008 - 13:41:08: [AMXX]    [0] file.inl::load_models_t (line 602)
L 07/27/2008 - 13:41:08: [AMXX]    [1] cpm.inl::plugin_precache (line 39)
L 07/27/2008 - 13:41:10: Start of error session.
can anyone help me pls
It's fixed in 1.5.0
Quote:
Originally Posted by SilverFlame View Post
Quote:
Originally Posted by atomen View Post
You don't have file access. Nothing I can do about it.
Anything i can do about it? ;)
Get full admin access on your computer.
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chibi-sun123
Junior Member
Join Date: Jul 2008
Old 07-27-2008 , 10:19   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #302

when u will release ??
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atomen
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Location: Stockholm, Sweden
Old 07-27-2008 , 11:09   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #303

Quote:
Originally Posted by chibi-sun123 View Post
when u will release ??
Might be within some days.

Since I'm planning to add new features(reserved slots, top15)
rewriting the file system and fixing different bugs.
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Blubb
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Join Date: May 2008
Location: Germany
Old 07-28-2008 , 10:54   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #304

i cant wait for 1.5 its cool that u dont stop working on in because of some bugs how maybe some other guys would do good job
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sekos
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Join Date: May 2007
Location: Poland
Old 07-28-2008 , 13:58   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #305

i have problem: when server is full and when someone type /pstop = server laggy, can u add cvar to disable saying /pstop?
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atomen
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Location: Stockholm, Sweden
Old 07-28-2008 , 15:01   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #306

Quote:
Originally Posted by sekos View Post
i have problem: when server is full and when someone type /pstop = server laggy, can u add cvar to disable saying /pstop?
I've improved the /pstop command but I can't ensure it wont lag.
But I will add a cvar toggle for each say command.
Quote:
Originally Posted by Blubb View Post
i cant wait for 1.5 its cool that u dont stop working on in because of some bugs how maybe some other guys would do good job
Thanks :]
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SilverFlame
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Old 07-28-2008 , 18:33   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #307

Get full admin access on your computer.[/quote]

Lol? its my server got full acces
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atomen
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Old 07-28-2008 , 18:49   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #308

Quote:
Originally Posted by SilverFlame View Post
Quote:
Get full admin access on your computer.
Lol? its my server got full acces
I was talking about the computer, and the answer is no.
Because the problem is caused by this issue.

As I said, I cant help you.
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krededk99
Senior Member
Join Date: Nov 2007
Old 07-29-2008 , 12:06   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #309

I removed it because we wantet to check if that was what caused the lagg ... as you can see if you go back and read the posts
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atomen
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Old 07-29-2008 , 14:11   Re: Point System 1.4.7 || [6/22/2008]
Reply With Quote #310

Quote:
Originally Posted by krededk99 View Post
I removed it because we wanted to check if that was what caused the lag... as you can see if you go back and read the posts
Yes I know. But so far It has been great improvements on version 1.5.

The stack of memory has been increased
so I can nearly ensure you there won't be any problems with lag.

Here's the changelog so far if anyone is interested:
Quote:
* V 1.5.0
* - Updated ML Files
* - Updated point system menu
* - Added full admin immunity support
* - Added support for he and vehicle frags
* - Added option to reset cpm model
* - Added he grenade point cvars
* - Added vehicle point cvars
* - Decreased number of function calls
* - Increased stack of memory
* - Optimized the plugin
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