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[Snippet] TF2 Damage


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msleeper
Veteran Member
Join Date: May 2008
Location: Atlanta, Jawjuh
Old 07-17-2008 , 18:23   Re: [Snippet] TF2 Damage
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In this case, I imagine that the func_regenerate at one time was classed as a Trigger entity, which all share the same OnStartTouch/EndTouch/etc outputs, but at some point for some reason was changed strictly to a normal function brush entity. The Valve wiki actually is right more often than not, and in either case you can load up Hammer and see what Outputs the entity can fire from there.
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CrancK
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Join Date: Jan 2009
Location: Netherlands
Old 05-22-2009 , 05:20   Re: [Snippet] TF2 Damage
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nvm, been said before... stupid me 0.o
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