Code:
#include <amxmodx>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR ""
new g_round;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "event_newround", "a", "1=0", "2=0");
}
public event_newround()
{
g_round++
if(g_round >= 1)
{
// give player weapons
}
}