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Zombie Riot V1.9.1b


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Author
Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Plugin ID:
445
Plugin Version:
1.9.1b
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    15 
    Plugin Description:
    Humans stick together to fight off zombie attacks
    Old 07-02-2008 , 22:54   Zombie Riot V1.9.1b
    Reply With Quote #1

    Zombie Riot
    Version 1.9.1b

    Server(s):
    • <None at the moment>
    Requirements:
    Optional Plugins:
    Description:
    What this plugin does is change the objective of any map into one thing: the annhilation of every zombie in sight. The zombies are basically bots with a new model, modified health, and modified speed. There are different levels of play, or "days." Level options are defined in levels.txt, there you can set the amount of zombies the humans must kill, and how much extra HP each zombie will receive. If the humans manage to kill the zombies required for the round, the game will advance to the next level. If the humans are defeated then it will backtrack a day. A lot of the features are similar to Zombie:Reloaded, because most of the plugin was copy pasted from it.

    Todo:
    (Strikethrough = Completed)
    • (none)
    Commands:
    • zriot_restrict <weapon> - Restricts the inputed weapon
    • zriot_unrestrict <weapon> - Unrestricts the inputed weapon
    • zriot_setday <day> - Skips the game to the specified day
    • zriot_zombie <player> - Forces a player to the Zombie force
    • zriot_human <player> - Forces a player to the Human force
    Installation:
    • Extract the contents of the zip file into cstrike
    • Install zombieriot.phrases.txt in sourcemod/translations/ (download right under .zip file link)
    • Navigate to <yourgamedir>/cfg/sourcemod/zombieriot/zombieriot.cfg and configure the ZRiot options
    • Your done!
    Credits:Changelog:

    In readme
    Attached Files
    File Type: zip zriot-1.9.1b.zip (4.23 MB, 23527 views)
    File Type: zip zriot-1.9.1b-source.zip (2.38 MB, 14958 views)
    __________________

    Last edited by Greyscale; 06-20-2011 at 16:22.
    Greyscale is offline
    murpher
    Member
    Join Date: Jul 2006
    Location: California
    Old 07-02-2008 , 23:37   Re: Zombie Riot V1.0
    Reply With Quote #2

    woooo this mod is sweet, running error and lag free on my server


    if anyone wants to come see it in action just join us up,216.52.143.87:27015
    murpher is offline
    ifx
    Senior Member
    Join Date: Apr 2008
    Old 07-03-2008 , 11:07   Re: Zombie Riot V1.0
    Reply With Quote #3

    awesome plugin!

    but could you add napalm grenade feature, that was by default in zombie reloaded.
    ifx is offline
    Greyscale
    SourceMod Plugin Approver
    Join Date: Dec 2007
    Location: strYoMommasHouse[you];
    Old 07-03-2008 , 14:10   Re: Zombie Riot V1.0
    Reply With Quote #4

    Yeah, I'll add that, it's due in the next release which will probably be today.

    I'm also adding a cvar to delete the ragdolls, and a couple other things
    __________________
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    Cooltad
    Veteran Member
    Join Date: Apr 2008
    Old 07-03-2008 , 15:47   Re: Zombie Riot V1.0
    Reply With Quote #5

    Does this work or could work in TF2?
    __________________
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    Cooltad is offline
    ifx
    Senior Member
    Join Date: Apr 2008
    Old 07-03-2008 , 15:57   Re: Zombie Riot V1.0
    Reply With Quote #6

    yes. deleting ragdolls would be greate, cause 100 corpses enemy...that no good.

    and i have 2 ideas.

    1 - classes for humans. At the moment i combine your mod with PRGmod and it looks greate! Humans kills zombies, get XP and upgrade your abilities. Skills like medic, regeneration, firenades and other.

    It would be greate if you implemented classes for humans. If you want, you can contact me and we together discuss this.

    2 - the last zombie in the end of day - be a unique boss with CVAR abilities, like HP, speed, gravity, model and other features.

    That you think about? Thanks for another great zombie mod!

    You can try my server on: 85.202.112.236:27019
    ifx is offline
    Greyscale
    SourceMod Plugin Approver
    Join Date: Dec 2007
    Location: strYoMommasHouse[you];
    Old 07-03-2008 , 17:07   Re: Zombie Riot V1.0
    Reply With Quote #7

    Quote:
    Originally Posted by Cooltad View Post
    Does this work or could work in TF2?
    No sorry there are many many things that would need to be recoded, some things might even be impossible for TF2

    ifx, I'd rather see you use another plugin for human classes, like you are atm.
    I don't plan on bloating this plugin.

    And I do plan on adding a boss
    It will have special abilities and all that good stuff too
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    Cooltad
    Veteran Member
    Join Date: Apr 2008
    Old 07-03-2008 , 17:43   Re: Zombie Riot V1.0
    Reply With Quote #8

    I could just edit the civilian class ctx and edit the models in that to match a Zombie, then you code the plugin to give it ai etc etc.
    __________________
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    Cooltad is offline
    ifx
    Senior Member
    Join Date: Apr 2008
    Old 07-04-2008 , 01:23   Re: Zombie Riot V1.0
    Reply With Quote #9

    Quote:
    Originally Posted by Greyscale View Post
    And I do plan on adding a boss
    It will have special abilities and all that good stuff too
    awesome! i'll be waiting for it! you rule!
    ifx is offline
    Greyscale
    SourceMod Plugin Approver
    Join Date: Dec 2007
    Location: strYoMommasHouse[you];
    Old 07-04-2008 , 01:45   Re: Zombie Riot V1.0
    Reply With Quote #10

    You won't be waiting long because it's done I just need to test it a bit more.

    If you look at the todo list, that's basically the changelog
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