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Bomb Timer Line 1.1 [UPDATED]


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Plugin Info:     Modification:   Counter-Strike        Category:   General Purpose        Approver:   Emp` (115)
shine771
Senior Member
Join Date: Jun 2007
Location: Latvia
Old 06-24-2008 , 15:55   Bomb Timer Line 1.1 [UPDATED]
Reply With Quote #1

Bomb Timer Line
1.1

Description: When you plant c4. It shows a line(>|) thats moving towards another Line(|<<< C4). The distance between those 2 lines depends on a cvar - mp_c4timer. When both lines collide. C4 Explodes.

Cvars:
btl_only_for_ts (1/0) (1 - Only Terrorists will see the Timer Line, 0 - everyone including CT's will see the Timer Line)

I recommend: Do not set mp_c4timer below 0 and above 50. Just an recommendation.

Changes:
v0.7
*Initial Release
v0.8
*Optimized Code(Use switch instead of if/else,shortened the code a little bit, using cvar pointer instead of get_cvar_num)
v0.9
*Optimized Code a little
*Fixed the glitch when someone joins a server he can't see the moving line.
v1.0
*Recoded the plugin. Fixed Many glitches..
*Now when the bomb explodes, it changes the C4 text to [DEFUSED]/[BOMB] depending which team won.
v1.1
*Fixed the glitch > if bomb doesn't explode but the round ends.. and server has freeze time it still shows the line until freezetime ends.


Screenshots:




Attached Files
File Type: sma Get Plugin or Get Source (bomb_timer_line.sma - 8056 views - 3.3 KB)
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Last edited by shine771; 07-22-2008 at 13:41.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-24-2008 , 16:39   Re: Bomb Timer Line 0.7
Reply With Quote #2

equali(data[11],"P")

Why don't just use : data[11] == 'P' ?


get_cvar_num("mp_c4timer")

I would use a pointer for that. ( get_cvar_pointer )


new Float:addtime = temp / 90
linestart = (0.50 - temp) + addtime


To avoit to use an extra-var, I would do directly : linestart = (0.50 - temp) + ( temp / 90 )
Even id it's not really necessary.
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Last edited by Arkshine; 06-24-2008 at 16:44.
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YamiKaitou
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Old 06-24-2008 , 16:43   Re: Bomb Timer Line 0.7
Reply With Quote #3

Also, use pcvars for all cvars.

Use get_cvar_pointer if the cvar is already registered. Then use the get_pcvar_num like normal once you have saved the pointer
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-24-2008 , 16:47   Re: Bomb Timer Line 0.7
Reply With Quote #4

Forget that :

if(equali(data[11],"P")) show_hud()
else if(equali(data[11],"D")) remove_hud()


Would be better to do :

Code:
switch ( data[11] ) {     case 'P' : show_hud()     case 'D' : remove_hud() }
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shine771
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Old 06-24-2008 , 17:00   Re: Bomb Timer Line 0.8
Reply With Quote #5

Ok optimized the code. Maybe say what you think about the plugin.. any suggestions?
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Arkshine
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Old 06-24-2008 , 17:06   Re: Bomb Timer Line 0.8
Reply With Quote #6

Absolutely not tested. Will see later.

Also, you can do the same thing here :

new e_time2 = get_pcvar_num(e_time)
new Float:temp = e_time2 * 0.01


->

new Float:temp = get_pcvar_num(e_time) * 0.01
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shine771
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Join Date: Jun 2007
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Old 06-24-2008 , 17:11   Re: Bomb Timer Line 0.8
Reply With Quote #7

Damn.. i'll optimize that in next version.
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AntiBots
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Old 06-24-2008 , 21:30   Re: Bomb Timer Line 0.8
Reply With Quote #8

good idea
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Alucard^
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Old 06-29-2008 , 22:52   Re: Bomb Timer Line 0.8
Reply With Quote #9

wow i love the idea, testing...
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Alucard^
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Old 07-03-2008 , 02:22   Re: Bomb Timer Line 0.8
Reply With Quote #10

sry for bump but.. emm it doesnt work for me... the plugin is runing but i dont see the hud line
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