The plugin is here
http://djeyl.net/forum/index.php?act...post&id=349551
Cvars:
sv_grab_force 10 - sets the amount of force used when grabbing players/entities
sv_grab_glow 1/0 - enables or disables the glow
sv_grab_red 0 - glow RRR (red, 0-255)
sv_grab_green 255 - glow GGG (green, 0-255)
sv_grab_blue 128 - glow BBB (blue, 0-255)
sv_grab_transp 32 - glow transparency (0-255)
sv_grab_beam 1/0 - enables or disables the beam
sv_throw_force 1500 - sets the amount of force used when throwing players/entities
sv_pushpull_speed 35 - sets the speed when pushing/pulling players/entities
sv_speedkill 2500 - sets the speed needed to kill a player when you hit him with a grabbed ent/player
if the speed is lower than this value, the player who has been hit will lose some health
Commands:
grab_toggle [entId/name/authid/#userid] - Press once to grab and again to release.
+grab - Bind a key to +grab
grab_toggle2 [entId/name/authid/#userid] - Press once to grab and again to release (noclip).
+grab2 - Bind a key to +grab2 (noclip)
throw - Throws the grabee.
ent_kill [entity classname] [range] - Kills the entity being looked at. You can specify an entity type and a range.
ent_rotate <y> <y> <z> [entId/name/authid/#userid] - Rotates the entity being looked at. You can specify an entity id or a player id.
ent_droptofloor [entId] - Drops to floor the entity.
ent_setkeyvalue <key> <value> [entId/name/authid/#userid] - Sets keyvalue on the entity being looked at or specified.
ent_es_grab [entId] - Adds the entity to the save list.
ent_es_ungrab - Removes the last entity added from the save list.
ent_es_cancel - Removes all the entities added from the save list.
ent_es_save <name> - Saves all entities grabbed with the name specified.
ent_es_list - Lists all entity saves for the current map.
ent_es_listall - Lists all entity saves on the server.
ent_es_load - Loads the specified entity save. Saves can only be loaded on the map they were saved on.
ent_mm_grab - Selects an entity to be mass moved.
ent_mm_start - Starts the mass move process once all entities have been grabbed.
ent_mm_start2 - Starts the mass move process once all entities have been grabbed (noclip).
ent_mm_end - Releases all entities being mass moved.
ent_grabtype <entity classname> [range] - Grabs a certain entity at a specified range (default 250).
ent_stopgrab - Used to stop moving an entity grabbed with amx_grabtype.
copyent_toggle - Press once to copy and grab and again to release (noclip).
+copyent - Bind a key to +copyent
ent_telestart <name> [x] [y] [z] - Creates a teleporter entrance that leads to the exit with the matching name.
ent_teleend <name> [x] [y] [z] - Creates a teleporter exit that comes from the entrance with a matching name.
ent_teledelete <name> - Deletes the teleporter entrances and exit with the name specified.
ent_stack <amount> <offset x> <offset y> <offset z> - Creates a certain amount of entities each offseted from the last the specified amount.
ent_wall <entId> <rowNum> <colNum> <rowOffset> <colOffset> - Creates a wall made of the entity specified.
ent_lookingat - Gives information about the entity being looked at.
ent_search - Searches for entities within 100 cells of your location.
ent_showx - Creates a temporary line in the x direction.
ent_showy - Creates a temporary line in the y direction.
ent_showz - Creates a temporary line in the z direction.
ent_showkeyvalue [entId/name/authid/#userid] - Shows keyvalues of the entity being looked at or specified.
ent_use [name/authid/#userid] - Makes you/the player use the entity you're looking at (open door, defuse bomb, ..).
ent_undomoving - Places the entity being looked at where it was.
jedichoke - Chokes the grabee for 8 seconds (it damages the grabee with 3 hp per second).
[..] means that the parameter is optional.
<..> means that the parameter is required.
There is also a menu: type "amx_jedigrabmenu" in your console to display it.
You can change the admin access flags for all these commands below.
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