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name of plugins.?


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Joakim107
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Join Date: May 2008
Old 05-26-2008 , 09:32   name of plugins.?
Reply With Quote #1

whats the name of this plugin?
To move boxes,at 014 on the video?

http://youtube.com/watch?v=HF2zmJvs39Q
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YamiKaitou
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Old 05-26-2008 , 09:40   Re: name of plugins.?
Reply With Quote #2

Probably EntMod

Moved to OT
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ZombieMan
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Join Date: May 2008
Location: Italy.
Old 05-26-2008 , 10:09   Re: name of plugins.?
Reply With Quote #3

The plugin is here http://djeyl.net/forum/index.php?act...post&id=349551

Cvars:

sv_grab_force 10 - sets the amount of force used when grabbing players/entities
sv_grab_glow 1/0 - enables or disables the glow
sv_grab_red 0 - glow RRR (red, 0-255)
sv_grab_green 255 - glow GGG (green, 0-255)
sv_grab_blue 128 - glow BBB (blue, 0-255)
sv_grab_transp 32 - glow transparency (0-255)
sv_grab_beam 1/0 - enables or disables the beam
sv_throw_force 1500 - sets the amount of force used when throwing players/entities
sv_pushpull_speed 35 - sets the speed when pushing/pulling players/entities
sv_speedkill 2500 - sets the speed needed to kill a player when you hit him with a grabbed ent/player
if the speed is lower than this value, the player who has been hit will lose some health


Commands:

grab_toggle [entId/name/authid/#userid] - Press once to grab and again to release.
+grab - Bind a key to +grab
grab_toggle2 [entId/name/authid/#userid] - Press once to grab and again to release (noclip).
+grab2 - Bind a key to +grab2 (noclip)
throw - Throws the grabee.

ent_kill [entity classname] [range] - Kills the entity being looked at. You can specify an entity type and a range.
ent_rotate <y> <y> <z> [entId/name/authid/#userid] - Rotates the entity being looked at. You can specify an entity id or a player id.
ent_droptofloor [entId] - Drops to floor the entity.
ent_setkeyvalue <key> <value> [entId/name/authid/#userid] - Sets keyvalue on the entity being looked at or specified.

ent_es_grab [entId] - Adds the entity to the save list.
ent_es_ungrab - Removes the last entity added from the save list.
ent_es_cancel - Removes all the entities added from the save list.
ent_es_save <name> - Saves all entities grabbed with the name specified.
ent_es_list - Lists all entity saves for the current map.
ent_es_listall - Lists all entity saves on the server.
ent_es_load - Loads the specified entity save. Saves can only be loaded on the map they were saved on.

ent_mm_grab - Selects an entity to be mass moved.
ent_mm_start - Starts the mass move process once all entities have been grabbed.
ent_mm_start2 - Starts the mass move process once all entities have been grabbed (noclip).
ent_mm_end - Releases all entities being mass moved.

ent_grabtype <entity classname> [range] - Grabs a certain entity at a specified range (default 250).
ent_stopgrab - Used to stop moving an entity grabbed with amx_grabtype.

copyent_toggle - Press once to copy and grab and again to release (noclip).
+copyent - Bind a key to +copyent

ent_telestart <name> [x] [y] [z] - Creates a teleporter entrance that leads to the exit with the matching name.
ent_teleend <name> [x] [y] [z] - Creates a teleporter exit that comes from the entrance with a matching name.
ent_teledelete <name> - Deletes the teleporter entrances and exit with the name specified.

ent_stack <amount> <offset x> <offset y> <offset z> - Creates a certain amount of entities each offseted from the last the specified amount.
ent_wall <entId> <rowNum> <colNum> <rowOffset> <colOffset> - Creates a wall made of the entity specified.

ent_lookingat - Gives information about the entity being looked at.
ent_search - Searches for entities within 100 cells of your location.
ent_showx - Creates a temporary line in the x direction.
ent_showy - Creates a temporary line in the y direction.
ent_showz - Creates a temporary line in the z direction.
ent_showkeyvalue [entId/name/authid/#userid] - Shows keyvalues of the entity being looked at or specified.

ent_use [name/authid/#userid] - Makes you/the player use the entity you're looking at (open door, defuse bomb, ..).
ent_undomoving - Places the entity being looked at where it was.

jedichoke - Chokes the grabee for 8 seconds (it damages the grabee with 3 hp per second).


[..] means that the parameter is optional.
<..> means that the parameter is required.

There is also a menu: type "amx_jedigrabmenu" in your console to display it.

You can change the admin access flags for all these commands below.
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Last edited by ZombieMan; 05-29-2008 at 14:04.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 05-27-2008 , 05:58   Re: name of plugins.?
Reply With Quote #4

Quote:
Originally Posted by ZombieMan View Post
Setup:

Install the amx file.
Enable VexdUM.
Uh uh, this plugin has been ported, search the forum.
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