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Hero: Special forces


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B.A.N.G.E.R.S
Member
Join Date: Sep 2007
Old 05-18-2008 , 14:54   Re: Hero: Special forces
Reply With Quote #1

You should comment a little more say what you think about it instead of just "nice".
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Dr. Jan Itor
Veteran Member
Join Date: Mar 2008
Location: there.
Old 05-18-2008 , 15:09   Re: Hero: Special forces
Reply With Quote #2

simple hero i admit there are no galil heroes yet but a hero with only dmg?? boring
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D o o m
Veteran Member
Join Date: Sep 2005
Location: Germany
Old 05-18-2008 , 18:36   Re: Hero: Special forces
Reply With Quote #3

Umm, am I wrong or do you do with every hit 35dmg more?

Code:
	register_srvcmd("sf_kd", "sf_kd"); //let server know of keydown
	shRegKeyDown(gHeroName, "sf_kd"); //let superhero know of keydown
isn't used, better take it out ;)

Code:
	else {
		engclient_cmd(id,"drop","weapon_galil")
		shRemGravityPower(id)
	}
Remove gravity? The hero doesn't give gravity, so it's useless, too.

Code:
	if ( gHasSpecialPower[attacker] && weapon == CSW_FAMAS && is_user_alive(id) ) {
		// do extra damage
		new extraDamage = floatround(damage + get_cvar_float("sf_galildambonus"))
		if (extraDamage > 0) shExtraDamage( id, attacker, extraDamage, "Special Forces Famas", headshot )
	}
You give a Galil, you let drop it, but you use extra damage for Famas?
Are you sure it's your hero?
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