 |
|
Veteran Member
Join Date: Oct 2004
Location: abort73.com
|

10-08-2004
, 19:23
|
#4
|
The "angles" keyvalue will return which direction a func_door moves. To figure out what direction a func_door_rotating moves, you will need to figure out where the origin brush tied to it is located (I'm not sure if this is possible) and whether or not the "Reverse dir" flag is checked. I think it is treated as a vector. The format is "x y z", so it might appear as "0 90 0". Also, have you ever considered storing where the door's origin was, moving it far away, and then moving the origin back when needed?
__________________
No longer around. Thanks your support, everyone! As always: THIS ONES FOR YOU
3000 PTS
|
|
|
|