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How to create a "trigger" entity in running time?


  
 
 
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V0gelz
Senior Member
Join Date: Jun 2004
Old 05-01-2008 , 05:59   Re: How to create a "trigger" entity in running time?
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Can someone make me an example how to make a brush entity?
Because i have no clue how to set the vecmax/min of the brush box and how to set the modelname is getting me confused lol.
I know this is kinda an old post sorry. But wanna know more about brush entitys

Thanks in advance
V0gelz
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